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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Hai, Wiimote not being detected on SMG.
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Hai, Wiimote not being detected on SMG.
09-01-2009, 11:23 AM
#7
Unknownforce Offline
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(09-01-2009, 10:01 AM)Phry Wrote: Wow man thanks so much, that did the trick, it was the distance between the candles.

Two more questions though:

1.- How can I save?

2.- How can I change the wiimote settings so I can stand closer to the screen. Tongue

Again thanks a bunch!
Edit: James, that's awesome, I love this screen.

#1.... Save..... State? you can't... saving state with wii games currently results in wiimote disconnection... it's just not working as of this post...


As for #2, I'm not exactly sure what you're asking... if anything I would say put the candles closer to the screen and closer together... but they would prob be too close to the screen and burn it haha... so I don't think that's a good idea...

But, chances are the wide candle stance wasn't the problem... it was probably the sequence of syncing up. try to space them out a bit, and play around with it... it won't hurt it.
[Image: Unknownforcesig.jpg]

[Image: 539486.png]

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Messages In This Thread
Hai, Wiimote not being detected on SMG. - Phry - 08-31-2009, 06:49 AM
RE: Hai, Wiimote not being detected on SMG. - Phry - 09-01-2009, 07:23 AM
RE: Hai, Wiimote not being detected on SMG. - Unknownforce - 09-01-2009, 09:05 AM
RE: Hai, Wiimote not being detected on SMG. - Phry - 09-01-2009, 10:01 AM
RE: Hai, Wiimote not being detected on SMG. - Unknownforce - 09-01-2009, 11:23 AM
RE: Hai, Wiimote not being detected on SMG. - Phry - 09-01-2009, 12:16 PM
RE: Hai, Wiimote not being detected on SMG. - James333 - 09-01-2009, 09:40 AM
RE: Hai, Wiimote not being detected on SMG. - James333 - 09-01-2009, 10:03 AM

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