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Gyroscope Issues when Emulating a Real Wiimote
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Gyroscope Issues when Emulating a Real Wiimote
06-21-2020, 02:56 AM
#1
thecactusman
Unregistered
 
Bug 
Hi there,

I am trying to connect my Wiimote as an emulated controller. However, the gyroscope appears to be rotating nonstop. Sometimes, I will switch around the settings and this will stop until I reconfigure it again.

When I select "Real Wiimote", this problem goes away and the motion pointer works perfectly fine.

Here are two GIFs of the gyroscope.
[Image: giphy.gif]

Here is the issue presented alongside the input values.
[Image: giphy.gif]

Also, I am using an official Wiimote with MotionPlus inside as well as the Mayflash Dolphin bar. Is there any way to calibrate and counter this? Or is this a bug? Or am I crazy?

Thank you for understanding.
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Messages In This Thread
Gyroscope Issues when Emulating a Real Wiimote - thecactusman - 06-21-2020, 02:56 AM
RE: Gyroscope Issues when Emulating a Real Wiimote - mbc07 - 06-21-2020, 06:13 AM

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