(05-10-2018, 10:31 PM)Renazor Wrote: Huh, now I don't get it where does IR gets 640x528 from when 576i is 720x576 and 480i is 720x480 .. (I did more reading into PAL/NSTC and analogue-digital, but still I didn't get to the bottom, I'll do more searching on the forums, maybe Wii/GC games render at lower and upscale originally?)
The EFB (embedded frame buffer) in the GC/Wii GPU is 640x528, which means that the maximum size a game can render at is 640x528 (but it can choose a smaller size if it wants to). This is regardless of NTSC/PAL and everything else.
