I have a GTX680 with 4Gb Vram in the old rig hooked to my TV and I'm getting really bad FPS trying to play The Legend of Zelda: Twilight Princess (Edit: GC version) ..
At first I thought is was a CPU issue seeing as it is an old C2Q Q9550, However with Dolphin (+ normal background stuff) running the CPU never really breaks 75-80%. So I left GPU-Z open and it seems like the GPU is not even going up to its full base clock let alone it's boost clock almost like it's stuck at idle speeds. I tested some other games and it worked normally just Dolphin had this issue. The odd part is when this card was still in my main i7 3770k rig it also boosted fine. Am I missing something in the config maybe?
Settings
D3D 11 (Open GL has no effect on issue)
1080p fullscreen res
no V-Sync
native internal res
no AA of AF
DSP LLE recompiler
Xaudio 2 (again OpenAL no change)
System Spec
Windows 7 x64
Intel Core 2 Quad Q9550 2.8Ghz
8Gb DDR3 1600 Ram
EVGA GTX680 4Gb
EVGA 650w 80 Silver PSU
Games on a PNY 256Gb SSD (With Dram Cache)
At first I thought is was a CPU issue seeing as it is an old C2Q Q9550, However with Dolphin (+ normal background stuff) running the CPU never really breaks 75-80%. So I left GPU-Z open and it seems like the GPU is not even going up to its full base clock let alone it's boost clock almost like it's stuck at idle speeds. I tested some other games and it worked normally just Dolphin had this issue. The odd part is when this card was still in my main i7 3770k rig it also boosted fine. Am I missing something in the config maybe?
Settings
D3D 11 (Open GL has no effect on issue)
1080p fullscreen res
no V-Sync
native internal res
no AA of AF
DSP LLE recompiler
Xaudio 2 (again OpenAL no change)
System Spec
Windows 7 x64
Intel Core 2 Quad Q9550 2.8Ghz
8Gb DDR3 1600 Ram
EVGA GTX680 4Gb
EVGA 650w 80 Silver PSU
Games on a PNY 256Gb SSD (With Dram Cache)