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GSOD on Twilight Princess after Bug Boss
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GSOD on Twilight Princess after Bug Boss
03-28-2012, 09:16 AM
#1
cowgod42
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Hi there,

I'm getting a gray screen of death on Twilight Princess right after I defeat the Bug Boss in Lake Hylia and absorb the last tear of light. The specific scene is right at the end of this video. I've tried everything I could think of based on forum answers where people experience a GSOD in other situations, and I've spent a few hours turning on and off various graphics settings with no luck.

I'm running the GameCube edition in Dolphin 3.0 on a decently fast Linux machine, with all other non-essential programs shut down.

Can anyone help?
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03-29-2012, 04:17 AM
#2
haddockd Offline
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A few things to look into:
1) Your CPU or GPU could be overheating. This seems less likely if the grey screen always happens at that exact same spot and nowhere else
2) You could have a bad dump. Never happened to me for GC, but my PS2 games do "go bad" for one reason or another. Re-dump the iso and see if that gets you past.
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03-29-2012, 08:51 AM
#3
cowgod42
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(03-29-2012, 04:17 AM)haddockd Wrote: A few things to look into:
1) Your CPU or GPU could be overheating. This seems less likely if the grey screen always happens at that exact same spot and nowhere else
2) You could have a bad dump. Never happened to me for GC, but my PS2 games do "go bad" for one reason or another. Re-dump the iso and see if that gets you past.

Many thanks for the help so far.

It's definitely not a heat issue. My temp doesn't go above 80C when the error occurs (I have an i7 quad core, so resting temp is about 60C, and the temp can go above 90C without any performance issues).

I tried redumping the iso, and also tried deleting the cache in the .dolphin-emu/Cache/ directory, but still no luck. I just realized that I can screw around with the AR cheat codes, so I'm trying to see if there is something that can get me past this scene in the game without having to load it, but I haven't been successful so far.
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03-29-2012, 09:47 PM
#4
LordVador Offline
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Quote:I've tried everything I could think of based on forum answers where people experience a GSOD in other situations, and I've spent a few hours turning on and off various graphics settings with no luck.

Have you tried with LLE? What else have you tried?
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03-30-2012, 01:04 AM (This post was last modified: 03-30-2012, 01:06 AM by haddockd.)
#5
haddockd Offline
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You do realize that the TDP for i5 processors (if memory servers) is around 72 degrees C right? if you are idle at 60...you have an issue so you may want to look into the heat problem. Getting your CPU to 90 degrees C is not a good thing. I may be wrong on this...but I doubt it.
I overclocked mine to 4.5 GHz and at max load (99% on all 4 cores) it never goes about 58 degrees C on the hottest core (which is always core 3 for some reason Smile )
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03-30-2012, 07:58 AM
#6
cowgod42
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(03-29-2012, 09:47 PM)LordVador Wrote:
Quote:I've tried everything I could think of based on forum answers where people experience a GSOD in other situations, and I've spent a few hours turning on and off various graphics settings with no luck.

Have you tried with LLE? What else have you tried?

The game won't run with LLE. I checked my dsp_rom dump, and it is fine, but the game crashes immediately when I load a save state and have LLE enabled.

I tried turning on and off, or otherwise readjusting the following, all not in fullscreen mode. The result was either GSOD at the same point in the game, or the game would crash wile loading.

From the config menu:
Enable Dual Core
Enable Idle Skipping
CPU Emulator Engine (all three settings)
Lock THreads to Cores
LLE and HLE (as mentioned above)
Enable DTK Music
DSP LLE on Thread
Audio Backend: No audio output

From the Graphics menu:
Internal Resolution (set lowest possilbe)
Anti-Aliasing: Tried several options
Anisotropic Filtering: Tried several options
Scaled EFB Copy
Per-Pixel Lighting
Force Texture Filtering
Skip EFB Access from CPU
EFB Copies: All combinations tried
External Frame Buffer: All combinations tried
Other Hacks (e.g. Fast Mipmaps, etc.): Turned on one at a time

There are a few other settings I messed around with, but this is pretty much what I tried so far. I also tried going back and working from different save states, but still no luck.

I had a GSOD before with the howl stones, but I was able to get around it by disabling the audio. So far, that hasn't worked in this situation.
(03-30-2012, 01:04 AM)haddockd Wrote: You do realize that the TDP for i5 processors (if memory servers) is around 72 degrees C right? if you are idle at 60...you have an issue so you may want to look into the heat problem. Getting your CPU to 90 degrees C is not a good thing. I may be wrong on this...but I doubt it.
I overclocked mine to 4.5 GHz and at max load (99% on all 4 cores) it never goes about 58 degrees C on the hottest core (which is always core 3 for some reason Smile )

Thanks for the concern. I have an i7 with a TDP of 45W. My first trip point isn't until 98C (the second is at 103C). I got it slightly over 90C doing some intensive computations with Fortran. When I realized it, I killed the process immediately, but I don't think anything got cooked. That was over a year ago, and everything seems fine.
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03-30-2012, 11:49 AM
#7
mbc07 Offline
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Try these three things in the ISO properties: Accurate VBeam Emulation, MMU Speed Hack or Speed Up Disk Transfer... One of them fixed the issue for me when I was playing, but I can't remember now exactly...
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03-30-2012, 11:56 AM
#8
neobrain Offline
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Try enabling EFB access (uncheck the checkbox) and enabling EFB to ram (disable cache). Basically try disabling all hacks that dolphin has :p
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03-31-2012, 01:51 AM
#9
haddockd Offline
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You mentioned save states...Have you tried a native save. Sometimes save states can do crazy things that a native save load can eliminate. Not saying that is the issue, but it may be something to try.
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04-01-2012, 01:10 PM
#10
cowgod42
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I tried everything you guys suggested. Changing the settings didn't help, but loading a native state worked!! It must have been a corrupted save state.

You guys are totally awesome. In most forums, it's rare to even get a response, but you guys listen to my issue, thought about it, gave suggestions for a few days, and ended up fixing it! It's nice to see such a great community here. Thank you so much for everything.

Here's exactly what I did to get it to work in case someone stumbles across this thread in the future:

I pushed "Start" and saved my game. I hadn't saved before, so I had to tell it to format the game slot, and then try to save again. Then, there wasn't a file for the game, so I had to tell it to create the file. Then it saved. I opened up the game and didn't load a save state, but just went to "load" in the game menu, and loaded it from there. Everything worked great, and I'm back to roaming around Hyrule!

Thanks again everyone! Have a great day!
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