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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Development Thread
 The 1h30 audio issue mystery
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Green Notice (Development Thread) The 1h30 audio issue mystery
07-12-2013, 03:56 AM
#61
degasus Offline
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haddockd: There is already a fix on wip build and I think this is a release critical bug, so it will be fixed soon :-)
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07-12-2013, 05:29 AM
#62
degasus Offline
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should be fixed in master-3.5-1591

thx @ everybody for debugging this issue
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07-12-2013, 05:42 AM
#63
delroth Offline
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Note how quickly we were able to debug this issue as soon as someone took the time to organize all the information that people posted. This is not hard to do and helps us a lot: when you've got a mysterious issue, the last thing you want to do is read through 10 pages of forum discussions to understand where and when it happens.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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07-12-2013, 06:09 AM (This post was last modified: 07-12-2013, 06:10 AM by arwing92x.)
#64
arwing92x Offline
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Degasus is the man!

Awesome job Dolphin team Big Grin
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07-12-2013, 06:14 AM
#65
delroth Offline
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Regarding the 100EUR bounty: with degasus we agreed to split it this way, considering how things turned out on this thread:

- 50EUR for degasus for fixing the issue
- 50EUR for moosehunter for providing us with extremely useful debug info (especially the pre-mixer sound dumps and the "glitched" sine wave).

Both of you: please send me either your Paypal address or an Amazon wishlist worth ~50EUR (I prefer an Amazon wishlist because it has no Paypal fees Tongue) and I'll send you the money. Don't say "no" or I'll track you down and find a way to give you the money anyway Tongue Good work Smile
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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07-12-2013, 06:34 AM
#66
haddockd Offline
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(07-12-2013, 06:14 AM)delroth Wrote: Good work

Indeed. Thanks to both of you, and delroth of course, who took the time to organize our scattered thoughts on this. Smile
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07-12-2013, 01:31 PM
#67
belomeclone Offline
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This is incredibly awesome and really a fascinating issue. I am really glad it was fixed! Great work moosehunter! And everyone!
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07-13-2013, 06:22 AM
#68
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Nice. I have a somewhat related/unrelated question.. Any idea as of yet what is wrong with the Zelda ucode and looping music in games such as the Mario Galaxy games, Mario KartBig GrinD and even ZTP at certain points ingame? It's been bugging me and I am anxious, not for the issue to be fixed but to know what the issue is with the code since I tried messing with the code a while back unsuccessfully since I have no coding experience. Tongue
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07-13-2013, 06:27 AM
#69
delroth Offline
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(07-13-2013, 06:22 AM)Xtreme2damax Wrote: Nice. I have a somewhat related/unrelated question.. Any idea as of yet what is wrong with the Zelda ucode and looping music in games such as the Mario Galaxy games, Mario KartBig GrinD and even ZTP at certain points ingame? It's been bugging me and I am anxious, not for the issue to be fixed but to know what the issue is with the code since I tried messing with the code a while back unsuccessfully since I have no coding experience. Tongue
Read https://forums.dolphin-emu.org/Thread-why-dolphin-is-getting-rid-of-asynchronous-audio-processing
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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07-13-2013, 06:37 AM
#70
Xtreme2damax Offline
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(07-13-2013, 06:27 AM)delroth Wrote:
(07-13-2013, 06:22 AM)Xtreme2damax Wrote: Nice. I have a somewhat related/unrelated question.. Any idea as of yet what is wrong with the Zelda ucode and looping music in games such as the Mario Galaxy games, Mario KartBig GrinD and even ZTP at certain points ingame? It's been bugging me and I am anxious, not for the issue to be fixed but to know what the issue is with the code since I tried messing with the code a while back unsuccessfully since I have no coding experience. Tongue
Read https://forums.dolphin-emu.org/Thread-why-dolphin-is-getting-rid-of-asynchronous-audio-processing
Alright thanks. I was reading bits and pieces of that thread but I didn't think any of it was related to the aforementioned issue.
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