@DatKid20
I didn't realize that the changes had been implemented in d3d already. If that's true then this logically has to be a driver issue. Disregard what I previously said. GPUs in general (Intel, AMD, and nvidia) heavily emphasize FP performance above integer at the metal level but apparently that has nothing to do with this.
I didn't realize that the changes had been implemented in d3d already. If that's true then this logically has to be a driver issue. Disregard what I previously said. GPUs in general (Intel, AMD, and nvidia) heavily emphasize FP performance above integer at the metal level but apparently that has nothing to do with this.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony