BTW, the framelimiter can't be disabled, it's stucked at 60 fps on OGL, still D3D doing fine, i've tested it started with GLextensions branch
Development Thread Testers wanted - tev_fixes_new
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02-06-2014, 06:25 AM
Go into your graphics cards settings and force vsync off globally and it'll turn off.
02-06-2014, 10:34 PM
I've just tried FF crystal bearers with my default settings hoping that this will fix water shader problem, but I found another glitch, so I don't know is this is legit report. Strange reflections (green and purple) on windshield of Alexius cockpit. First pic is tev fixes branch and the second is 4.0.2.
02-07-2014, 12:05 AM
(02-06-2014, 10:34 PM)Gundark Wrote: I've just tried FF crystal bearers with my default settings hoping that this will fix water shader problem, but I found another glitch, so I don't know is this is legit report. Strange reflections (green and purple) on windshield of Alexius cockpit. First pic is tev fixes branch and the second is 4.0.2. Please read the first post of threads you reply to properly: Quote:If you report any issues, make sure to provide: 02-07-2014, 01:05 AM
Reflections on real hardware should be white, as they are in master branch. It's the same on d3d, ogl, regardless of settings. Dff is compressed in attachement.
02-07-2014, 02:02 AM
Thanks, that's something I can work with. I've reproduced the issue locally and hopefully will be able to analyze it in more detail soon.
While Zelda 1 on Zelda Collector's Edition (GC) becomes fully playable, unfortunately the same cannot be said for NES virtual console games.
Problems include: The background stops drawing after so many screens in Zelda 1 (This same glitch happened on the GC Emulated Zeldas as well, but neobrain fixed it.) Same bad sprite drawing as GC Emulated NES Zeldas, same corruption. Color isn't right for some reason. RealXFB is required for backgrounds and a majority of sprites to draw, meaning my fifo is probably useless. Fifo: https://dl.dropboxusercontent.com/u/484730/Zelda1VC.7z Screenshot: https://dl.dropboxusercontent.com/u/484730/FAKE01-1.png Wish I had better news with the VC front. Edit: BTW, Master just shows a black screen with some lines, so these aren't regressions, as much as a comparison to how much better the NES games are emulated via GameCube. 02-09-2014, 09:55 PM
Yes. That's exactly the case. I'm guessing animal crossing NES games work as well as the Zelda Collector's Edition ones, but, I'm not good at animal crossing.
02-10-2014, 07:41 AM
What settings do you use to get it to work? I tried Zelda 1 on the collector's edition with RealXFB and EFB2RAM and I still get a messed up picture.
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