• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 59 60 61 62 63 ... 368 Next »

Development Thread
 Testers Wanted: GBA GameCube link cable test build
View New Posts | View Today's Posts

Pages (10): « Previous 1 2 3 4 5 ... 10 Next »
Jump to page 
Thread Closed 
Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Green Notice (Development Thread) Testers Wanted: GBA GameCube link cable test build
02-23-2015, 05:27 PM
#11
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,506
Threads: 55
Joined: Dec 2011
Modified as in a publicly available fork/patch I can see? I'd like to know what code was changed on VBA-M's side.
Website Find
02-23-2015, 05:31 PM
#12
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
The code isn't ready yet. Looking to finish it in around a bit over a week. On the VBA side, there is some code to receive timeslices from Dolphin and some code to calculate the amount of time it takes to transfer data.
Find
02-23-2015, 06:43 PM
#13
moosehunter Offline
Member
***
Posts: 144
Threads: 4
Joined: Jul 2009
Pokemon Colosseum doesn't seem to work at all. It never detects the GBA and the GBA game boots normally.
The Pokemon Colosseum bonus disk detects the GBA when turned on, but the GBA game still boots normally and the connection fails because of that.
Sonic Adventure 2 Battle works just fine when transferring Chao without using Sonic Advance. I haven't tried it with the GBA game.
Find
02-23-2015, 08:28 PM
#14
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Moosehunter: You have to turn off the throttle for the Pokemon games to connect. I guess if your computer isn't fast enough latency is still too high and it fails.
Find
02-23-2015, 11:33 PM
#15
fagoatse Offline
The Dungeon Keeper
****
Posts: 300
Threads: 2
Joined: Mar 2009
There's a much better GBA emu out there that might be worth looking into instead of VBA-M which is pretty much dead at this point anyway.
https://github.com/mgba-emu/mgba 
the author actually intends to implement the GBA link as seen in his todo.
[Image: FSM_Logo.svg]
F S M I believe.
Find
02-23-2015, 11:54 PM
#16
mbc07 Offline
Wiki Caretaker
*******
Content Creators (Moderators)
Posts: 3,570
Threads: 47
Joined: Dec 2010
YAY! Tingle Tuner is working! In DSP HLE the connection may fail sometimes and it runs a little choppier but in DSP LLE everything is perfect!!!
#FreeTingle
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
Find
02-24-2015, 01:46 AM (This post was last modified: 02-24-2015, 01:46 AM by delroth.)
#17
delroth Offline
Making the world a better place through reverse engineered DSP firmwares
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,354
Threads: 63
Joined: Aug 2011
(02-23-2015, 05:31 PM)skid Wrote: The code isn't ready yet. Looking to finish it in around a bit over a week. On the VBA side, there is some code to receive timeslices from Dolphin and some code to calculate the amount of time it takes to transfer data.

This is not how GPL works. Please post the source code or remove any link to your builds. If this is not done in 24h I'll just remove the link myself.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
Website Find
02-24-2015, 07:01 AM
#18
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
(02-24-2015, 01:46 AM)delroth Wrote:
(02-23-2015, 05:31 PM)skid Wrote: The code isn't ready yet.  Looking to finish it in around a bit over a week.  On the VBA side, there is some code to receive timeslices from Dolphin and some code to calculate the amount of time it takes to transfer data.

This is not how GPL works. Please post the source code or remove any link to your builds. If this is not done in 24h I'll just remove the link myself.

Link removed.
Find
02-24-2015, 12:58 PM (This post was last modified: 02-24-2015, 01:16 PM by The_Master_E. Edit Reason: Beta releases are buggy )
#19
The_Master_E Offline
hcs is cool
***
Posts: 104
Threads: 4
Joined: Jan 2015
Audio is all kinds of messed up on certain minigames on Wario World. Maybe it's just emulation issues.

EDIT: Also, I can't control the game when I boot up any of the Pokemon games with the GBA adapter in. Any attempts to plug in the GBA adapter when the emulation is going on causes Dolphin to crash.
Windows 7 x64 (SP1)
nVidia GeForce GTX 760 (Gigabyte GV-N760OC-2GD REV2.0) 2GB GDDR5 @ 1100 MHz (6020 MHz memory)
Intel Core i7-4770 @ 3.90GHz
8GB G.Skill Sniper Low Voltage edition, Dual Channel @ 1600MHz 9-9-9-24
Find
02-24-2015, 01:14 PM (This post was last modified: 02-24-2015, 01:19 PM by The_Master_E.)
#20
The_Master_E Offline
hcs is cool
***
Posts: 104
Threads: 4
Joined: Jan 2015
Double never mind? After connecting up to the GBA, at Pokemon XD's "Checking Connection with Controller Slot 2", the emulator hangs until I close VBA-M
Windows 7 x64 (SP1)
nVidia GeForce GTX 760 (Gigabyte GV-N760OC-2GD REV2.0) 2GB GDDR5 @ 1100 MHz (6020 MHz memory)
Intel Core i7-4770 @ 3.90GHz
8GB G.Skill Sniper Low Voltage edition, Dual Channel @ 1600MHz 9-9-9-24
Find
« Next Oldest | Next Newest »
Pages (10): « Previous 1 2 3 4 5 ... 10 Next »
Jump to page 
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode