
Hi there,
I recently committed some code in the efb_scaling_fixes branch addressing various scaling issues in Dolphin. Most importantly, but not limited to, this fixes the issues mentioned in this thread.
However, I'm not quite sure it didn't break anything, so I'd like people to test around a bit with it. Nothing fancy, just run your favorite game with it and change around the various settings which directly or indirectly affect internal resolution (IR itself, antialiasing, XFB settings, EFB copies to RAM, etc...) before and/or while running the game. Report any reproducable oddities that arise and which cannot be observed in current master builds. All reports are welcome, thanks for testing!
Builds are available here: x64 x86
I recently committed some code in the efb_scaling_fixes branch addressing various scaling issues in Dolphin. Most importantly, but not limited to, this fixes the issues mentioned in this thread.
However, I'm not quite sure it didn't break anything, so I'd like people to test around a bit with it. Nothing fancy, just run your favorite game with it and change around the various settings which directly or indirectly affect internal resolution (IR itself, antialiasing, XFB settings, EFB copies to RAM, etc...) before and/or while running the game. Report any reproducable oddities that arise and which cannot be observed in current master builds. All reports are welcome, thanks for testing!

Builds are available here: x64 x86