I did not have any time to test the master build, but I have some results from the other one.
All of them were done under HLE/D3D.
Luigi´s Mansion: No longer hangs when generating ShaderCache of the game, speed up on in-game cinematics.
Mario Kart - Double Dash: Same as LM, a small slow down when on game mode select (from 60 to 45 FPS).
MP4, 5, 6, 7: Small improvements on cinematics.
SMG: Small speed ups (from 16 to 24 FPS).
I also have a log of the FPS (see attachment)
All of them were done under HLE/D3D.
Luigi´s Mansion: No longer hangs when generating ShaderCache of the game, speed up on in-game cinematics.
Mario Kart - Double Dash: Same as LM, a small slow down when on game mode select (from 60 to 45 FPS).
MP4, 5, 6, 7: Small improvements on cinematics.
SMG: Small speed ups (from 16 to 24 FPS).
I also have a log of the FPS (see attachment)
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
