I have been using Dolphin 5.0 to run Super Paper Mario for a couple days. It was working perfectly. This game requires Bounding Box and EFB to RAM both enabled for some animations to be shown properly, such as doors opening. Today, I opened SPM up, and it seemed like the two settings mentioned above were off, because the problematic animations were being displayed improperly. I checked in the graphics options, and they were both on, as they should be. I turned them off, and then on again, to no avail. I restarted Dolphin with the same results. I restarted my computer with the same results. I deleted the Dolphin directory and reinstalled Dolphin with the same results. And it still wasn't working. So, I tried the development builds. It worked! But I couldn't use the dev builds because OpenAL wasn't working on them. And remember, 5.0 was working wonderfully before.
Specs:
Macbook Air, early 2015
MacOS Sierra, 10.12.4
1.6 GHz Intel Core i5 processor
4 GB 1600 MHz DDR3 RAM
Intel HD Graphics 6000 1536 MB
I used Dolphin 5.0, 5.0-5097, and 5.0-5077 (not sure about the dev versions, it was around those)
I am using default settings, except for BBox and EFB to RAM
Specs:
Macbook Air, early 2015
MacOS Sierra, 10.12.4
1.6 GHz Intel Core i5 processor
4 GB 1600 MHz DDR3 RAM
Intel HD Graphics 6000 1536 MB
I used Dolphin 5.0, 5.0-5097, and 5.0-5077 (not sure about the dev versions, it was around those)
I am using default settings, except for BBox and EFB to RAM