
I know Wario Ware Inc. is a GBA game, but it was adapted to GameCube (an amazing game, 4 players is insane), and I don't fall under the "It's an emulator emulating gba graphics" The game was adapted for GC, so I don't think thats the problem.
I think almost everyone knows the graphic issues this game has, if not:
http://www.youtube.com/watch?v=mJ4pYuBspK8
-I will like to know if there is a way to know where the glitches lie under the emulation, so we can se where dolphin is failing to show those simple graphics.
Also I want to know the other kind of graphic issues that games like
Mario tennis has. I played it on a GameCube, and you clearly see that it lacks glowing particles, something that mario tennis uses heavily.
I can compare it with mario super strikers, where when you make a power hit the emulation drops at 1/2 and you see that the emulator is having a rough time proccesing similar particles.
Dolphin is on a stage where speed it's no longer needed, GC doesn't have that much games, so I think compatiblity is a must!
I think almost everyone knows the graphic issues this game has, if not:
http://www.youtube.com/watch?v=mJ4pYuBspK8
-I will like to know if there is a way to know where the glitches lie under the emulation, so we can se where dolphin is failing to show those simple graphics.
Also I want to know the other kind of graphic issues that games like
Mario tennis has. I played it on a GameCube, and you clearly see that it lacks glowing particles, something that mario tennis uses heavily.
I can compare it with mario super strikers, where when you make a power hit the emulation drops at 1/2 and you see that the emulator is having a rough time proccesing similar particles.
Dolphin is on a stage where speed it's no longer needed, GC doesn't have that much games, so I think compatiblity is a must!
- Intel I7 930
- nvidia gtx 240
- 6gb ram.
- W7 64bits
- nvidia gtx 240
- 6gb ram.
- W7 64bits