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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Graphics button slowdowns bug
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Graphics button slowdowns bug
11-09-2012, 11:36 AM (This post was last modified: 11-09-2012, 11:40 AM by Sukunda.)
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Sukunda Offline
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(11-09-2012, 09:09 AM)admin89 Wrote: 1x IR .
I can play MHT at 2.5x IR without a problem, it drops a few frames on the demanding parts but other than that it's always 30FPS, though there are probably speed hacks making up for it. Thanks for the link though, i'll check it out.

(11-09-2012, 10:25 AM)pauldacheez Wrote: The game has certain graphics settings (in this case, EFB to RAM) enabled in its .ini file, but they're overridden when you open the graphics panel while in-game. If you want to prevent it from using EFB to RAM, right-click on the game, click Properties, click Edit Config in the bottom-left, and change the "EFBToTextureEnable = False" to True.

EFB to RAM is probably forced for a good reason, though. Does the game look weird or anythin' without it?
I have yet to see any graphical bugs, heard a few sound bugs, not sure if that has anything to do with it.
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Messages In This Thread
Graphics button slowdowns bug - Sukunda - 11-09-2012, 08:54 AM
RE: Graphics button slowdowns bug - admin89 - 11-09-2012, 09:09 AM
RE: Graphics button slowdowns bug - pauldacheez - 11-09-2012, 10:25 AM
RE: Graphics button slowdowns bug - Sukunda - 11-09-2012, 11:36 AM
RE: Graphics button slowdowns bug - admin89 - 11-09-2012, 11:46 AM
RE: Graphics button slowdowns bug - pauldacheez - 11-09-2012, 11:51 AM
RE: Graphics button slowdowns bug - Sukunda - 11-09-2012, 12:25 PM
RE: Graphics button slowdowns bug - pauldacheez - 11-09-2012, 12:45 PM
RE: Graphics button slowdowns bug - Sukunda - 11-09-2012, 01:01 PM
RE: Graphics button slowdowns bug - DefenderX - 11-09-2012, 04:13 PM

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