I would like to add that; that screen area flickers in and out in OGL, if that helps find the problem.
I will test the D3D version.
I will test the D3D version.
(02-03-2014, 10:51 AM)degasus Wrote: Oh, so it still happens on current development versions? If so, does it also happen on OGL backend? Can this bug be triggered by a fifo log?