(01-03-2013, 04:28 AM)NaturalViolence Wrote:Huh? Per-pixel depth is accurate hw emulation, and there never was any doubt about that.Streeter Wrote:How accurate is per-vertex vs per-pixel depth calculations? I haven't seen any noticeable difference so far.
Neobrain still isn't sure which is more accurate. It prevents flickering waves on WW when using the camera at certain angles, it's very hard to see though. The same thing happens with the lava in metroid prime at certain camera angles if you leave it off.
(01-03-2013, 04:28 AM)NaturalViolence Wrote: I would hope that most users aren't dumb enough to just start randomly turning things on/off. Not to mention we have tooltips that warn against using them built into the application.People already do that (welcome to reality).
