How accurate is per-vertex vs per-pixel depth calculations? I haven't seen any noticeable difference so far.
Also, 3 is the maximum number of cores/threads that dolphin utilizes, right?
And why are certain features like the JITIL recompiler and OpenCL texture decoder even available as options? It sounds like they should be hidden from normal users by default.
Also, 3 is the maximum number of cores/threads that dolphin utilizes, right?
And why are certain features like the JITIL recompiler and OpenCL texture decoder even available as options? It sounds like they should be hidden from normal users by default.
