I've noticed a few glitches similar to this one but I feel Crump's army of MissingNos is the most notable of all.
(That, and I don't have any other screenshots)
(That, and I don't have any other screenshots)
Graphical Glitches With Paper Mario The Thousand Year Door
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09-11-2017, 12:22 PM
I've noticed a few glitches similar to this one but I feel Crump's army of MissingNos is the most notable of all.
(That, and I don't have any other screenshots) 09-11-2017, 12:45 PM
Make sure you're using the most recent DEV build of Dolphin. Also, make sure you're using the OpenGl back end
Windows 11 Home x64
Intel Core i7-10700 Nvidia Rtx 2060 6GB 32.0 GB DDR4 RAM 09-11-2017, 10:39 PM
09-11-2017, 11:19 PM
What exactly are the new glitches? The screenshot looks fine to me, but I haven't played this game in over 10 years.
09-11-2017, 11:20 PM
09-11-2017, 11:37 PM
(09-11-2017, 11:20 PM)JosJuice Wrote: The black spots that you can see on the ground are the shadows of X-Nauts that are supposed to be visible. Okay. To the untrained eye, it just looks like there was an explosion on the ground or something. @Xamrin - Post your current settings (as screenshots of Dolphin), so we can see what you have set. 09-12-2017, 03:38 AM
Try Single Core and make sure bounding box is enabled along with EFB Copies to RAM. I'm guessing with dualcore, the game lagged in a way that missed the EFB Copy.
09-12-2017, 08:18 AM
(09-12-2017, 07:28 AM)Xamrin Wrote: http://imgur.com/a/aFDby You have bounding box disabled there, enable it. 09-12-2017, 03:46 PM
(09-12-2017, 07:28 AM)Xamrin Wrote: http://imgur.com/a/aFDby That looks like 5.0, not the latest development build. Please update to the latest development build like envisaged0ne said. |
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