I see too many people not knowing which settings to use when it comes to Dolphin and its internal resolution options, so hopefully this thread can clear up some things and show people the right way to find out which IR setting is best for them.
Ideally, you'll want a CPU that is on-par with your GPU so that either one does not bottleneck the other. Most people are not going to know exactly how that works, so I'll quickly describe an easy way to find out which IR setting is best for your hardware.
If some people are unclear about which settings the IR (Internal Resolution) settings are, here is a picture of them. They are located in graphics/enhancements/internal resolution (IR).
![[Image: hF7iW.jpg]](http://i.imgur.com/hF7iW.jpg)
Do not use any AA (Anti-Aliasing) with this guide.
Using "EFB copies to texture" is recommended.
Very simple:
1) Run a game. While the game is running, set the IR (Internal Resolution) to 1x and make note of your fps (frames-per-second).
2) Raise the IR to 1.5x. Did the fps stay the same as with 1x or did it go down? (If the fps stayed the same, move on to the next step. If the fps went down, go back and play the game with 1x)
3) Raise the IR to 2x. Same thing here, did the fps stay the same from the first two IR settings or did it go down? (If the fps stayed the same, move on to the next step. If the fps went down, go back and play the game with 1.5x)
4) Try the same thing with 2.5x. 3x and 4x IR.
You'll easily know when to go back one level when the fps drops dramatically. A drop of 1 or 2 fps does not mean anything.
Basically you want to start low and slowly raise the IR (while in a game) until you start to lose fps. When that happens, go back down to the next level and play the game with that IR setting. Doing this will ensure that you're not using an IR that is too high for your GPU and causing major slowdowns and will also make sure you're not using too low of an IR setting and having the game not look as good as it can. When testing this, stay in one spot in the game, don't move around or actually play while doing this since other areas of the game may have a higher or lower frame rate and that would interfere with the results.
Now, finding the IR this way for one game does not necessarily mean that it will be the same for all games (it could be though), but it should put you close to where you need to be. You should try this method every now and then with new games to make sure you're using the right Internal Resolution setting.
Hopefully that helps somewhat, feel free to post questions or suggestions here and talk about your experiences with these settings.
Ideally, you'll want a CPU that is on-par with your GPU so that either one does not bottleneck the other. Most people are not going to know exactly how that works, so I'll quickly describe an easy way to find out which IR setting is best for your hardware.
If some people are unclear about which settings the IR (Internal Resolution) settings are, here is a picture of them. They are located in graphics/enhancements/internal resolution (IR).
![[Image: hF7iW.jpg]](http://i.imgur.com/hF7iW.jpg)
Do not use any AA (Anti-Aliasing) with this guide.
Using "EFB copies to texture" is recommended.
Very simple:
1) Run a game. While the game is running, set the IR (Internal Resolution) to 1x and make note of your fps (frames-per-second).
2) Raise the IR to 1.5x. Did the fps stay the same as with 1x or did it go down? (If the fps stayed the same, move on to the next step. If the fps went down, go back and play the game with 1x)
3) Raise the IR to 2x. Same thing here, did the fps stay the same from the first two IR settings or did it go down? (If the fps stayed the same, move on to the next step. If the fps went down, go back and play the game with 1.5x)
4) Try the same thing with 2.5x. 3x and 4x IR.
You'll easily know when to go back one level when the fps drops dramatically. A drop of 1 or 2 fps does not mean anything.
Basically you want to start low and slowly raise the IR (while in a game) until you start to lose fps. When that happens, go back down to the next level and play the game with that IR setting. Doing this will ensure that you're not using an IR that is too high for your GPU and causing major slowdowns and will also make sure you're not using too low of an IR setting and having the game not look as good as it can. When testing this, stay in one spot in the game, don't move around or actually play while doing this since other areas of the game may have a higher or lower frame rate and that would interfere with the results.
Now, finding the IR this way for one game does not necessarily mean that it will be the same for all games (it could be though), but it should put you close to where you need to be. You should try this method every now and then with new games to make sure you're using the right Internal Resolution setting.
Hopefully that helps somewhat, feel free to post questions or suggestions here and talk about your experiences with these settings.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333