A) That CPU is rather slow, so may struggle with Dolphin
B) Abandon OpenAL for XAudio. You'll lose surround sound, but gain tolerable sound.
C) For any accurate audio backend, sound is likely to sound dodgy when you're not running at full speed. AX microcode HLE and all LLE has this. Zelda microcode HLE is buggy (although work is being done) but when it works, doesn't stutter below full speed.
D) OpenAL has time stretching to lessen this, but it requires latency and sounds bad. XAudio recently got its own workaround which is likely to sound better as long as you're pretty close to full speed.
B) Abandon OpenAL for XAudio. You'll lose surround sound, but gain tolerable sound.
C) For any accurate audio backend, sound is likely to sound dodgy when you're not running at full speed. AX microcode HLE and all LLE has this. Zelda microcode HLE is buggy (although work is being done) but when it works, doesn't stutter below full speed.
D) OpenAL has time stretching to lessen this, but it requires latency and sounds bad. XAudio recently got its own workaround which is likely to sound better as long as you're pretty close to full speed.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
