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GoldenEye Wii "borked" in OpenGL after r6928?
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GoldenEye Wii "borked" in OpenGL after r6928?
01-29-2011, 12:06 PM
#1
iggiepop Offline
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Posts: 14
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Joined: Jan 2011
Every revision after r6928 yields the same result when playing GoldenEye in OpenGL:

[Image: ?di=15129626671815]

Anyone else experiencing this?

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01-30-2011, 10:49 AM
#2
iggiepop Offline
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Posts: 14
Threads: 5
Joined: Jan 2011
Still happening with the latest revision (r6977)...
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