Lol Major's Post is pretty much spot on XD Before you can even consider normal maps you would need a VERY good ripping system to get meshes with their UV's and without flaws that would impede or completely screw up subdividing the mesh to sculpt with XD. The only times I THINK I have seen bump/normal maps in Nintendo games are in Skyward Sword and SMG1.
Also, if a game is using Normal Maps, could thse normal maps be seen when dolphin dumps textures, or would you need to make modifications to the dump code to do that (and no, Im not implying that we should edit normal maps, I was just curious)?
Also, if a game is using Normal Maps, could thse normal maps be seen when dolphin dumps textures, or would you need to make modifications to the dump code to do that (and no, Im not implying that we should edit normal maps, I was just curious)?
