hi, every time i try to run any game via OGL backend dolphin freeze then crash.
my graphic card only support opengl 4.0 (intel graphics) but it work with stable v5.0 and other more recent build like 5.0-5981 (I have not had much free time,I chose it at random). thanks in advance.
Code:
34:39:971 common\gl\glinterface\wgl.cpp:409 I[Video]: WGL: Created a GL 4.2 core context
34:39:979 videobackends\ogl\render.cpp:765 W[Video]: Missing OGL Extensions: PinnedMemory ClipControl CopyImageSubData
34:40:084 common\gl\glinterface\wgl.cpp:409 I[Video]: WGL: Created a GL 4.2 core context
34:40:091 videocommon\shadercache.cpp:299 I[Video]: Loaded 0 cached pipelines from C:/Users/RAFFF/Documents/Dolphin Emulator/Cache/Shaders/OpenGL-specialized-pipeline-RFYE70-6F5740.cache
34:40:092 videocommon\shadercache.cpp:299 I[Video]: Loaded 0 cached pipelines from C:/Users/RAFFF/Documents/Dolphin Emulator/Cache/Shaders/OpenGL-uber-pipeline-6F5740.cache
34:40:094 videocommon\shadercache.cpp:763 I[Video]: Read 72 pipeline UIDs from C:/Users/RAFFF/Documents/Dolphin Emulator/Cache/RFYE70.uidcache
35:14:387 core\core.cpp:267 I[CONSOLE]: Stop [Main Thread] ---- Shutting down ----
35:14:388 core\core.cpp:270 I[CONSOLE]: Stop [Main Thread 4900] Stop CPU
35:14:388 core\core.cpp:278 I[CONSOLE]: Stop [Main Thread 4900] Wait for Video Loop to exit ...
my graphic card only support opengl 4.0 (intel graphics) but it work with stable v5.0 and other more recent build like 5.0-5981 (I have not had much free time,I chose it at random). thanks in advance.