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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Getting Started With Dolphin [OUT OF DATE]
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Getting Started With Dolphin [OUT OF DATE]
04-16-2009, 12:39 AM
#41
ThommyTheBoy Offline
The Dumbass
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Posts: 12
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Joined: Apr 2009
when you say ATI R200 what do you mean?
i got 9100.... is that good or not??
nothing here but a dancing monkey
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04-17-2009, 02:06 AM
#42
sunshine Offline
Junior Member
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Posts: 25
Threads: 5
Joined: Apr 2009
Thanks for the infos. 2 questions:
I have Visual C++ 2005, should I install that 2008 SP1 version , would that be better for dolphin and is not a problem I have SP3 ?
And also, RAM affects the aplication? I have 1 GB and I'm thinking seriously upgrade it to 2 or 3 GB, especially if I would see a difference on dolphin.
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04-17-2009, 05:15 AM
#43
envisaged0ne Offline
The Force Is Strong With This One
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Posts: 759
Threads: 15
Joined: Mar 2009
Yes, you should upgrade to 2008 SP1. Doesn't matter if you have SP3. 1GB of RAM should be sufficient for Dolphin if you're using XP. You'd need more if running Vista. The most important thing to make Dolphin run faster and more smoothly is a fast processor (CPU)
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04-17-2009, 12:30 PM
#44
Runo Offline
Greeny
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Posts: 1,194
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Downloading visual studio 2008 sp1 should optimize dolphin's data processing, I don't know if that can increase fps.
OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz
Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: HyperX 8GB Dual Channel @ 1600Mhz
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04-18-2009, 10:42 AM
#45
daimlerpogi
Unregistered
 
Are my specs good enough for dolphin?
AMD Athlon X2 5400+ ~ 2.8GHz
2.5GB DDR2 667
512MB 9500GT
Windows XP SP3
04-18-2009, 08:21 PM (This post was last modified: 04-18-2009, 08:22 PM by nosound97.)
#46
nosound97 Offline
Cheetahmen on the N64 D:
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This thread is not for questions like this. Just see 1st post and you'll get the point Wink

[don't matter] Anyways, yes, it's good enough Tongue [/don't matter]
[Image: 1147431.png]
YouTube channel | Xfire
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04-20-2009, 06:52 AM
#47
Pupi18 Offline
Junior Member
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Posts: 9
Threads: 2
Joined: Apr 2009
Inspiron 1521
AMD Athlon 64 Dual core TK-53 1.7 gh
Memory: 1918mb ram
Direct X 10

thats my pc can u guys tell me what to do so I can run the games better?

I got Bloody Roar Primal Fury (runs like 8-10 FPS)
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04-21-2009, 03:21 AM
#48
LuisR14
Unregistered
 
Hey guys, i'm new here to the forums but not new to emulation (some of you may know me from pcsx2, falcon maybe you have seen me Tongue (maybe not Smile), also RockmanForte from iDeaS forums (if you're here Tongue) (mod there Tongue)).

now my question is what features does the OpenGL plugin need (that an Intel GMA IGP doesn't have) Undecided, plus is anybody working on the DirectX Plugin? Undecided
04-21-2009, 04:42 AM
#49
envisaged0ne Offline
The Force Is Strong With This One
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Posts: 759
Threads: 15
Joined: Mar 2009
The DX plugin is worked on off and on, but not really a huge priority. You can go to the Dolphin homepage and look at the SVN builds to the right and get an idea of what the devs are focussing on. Right now it's primarily Wii emulation and getting sound to work in Nintendo games. Intel graphic chipsets usually don't support OpenGL 2.1 which is required by Dolphin. If you want to see what version yours supports, you can go here http://www.realtech-vr.com/glview/download.html, choose your OS and download the program.
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04-21-2009, 09:16 AM
#50
LuisR14
Unregistered
 
well i wasn't asking for the version an IGP works on , i was asking what features the opengl plugin uses that makes an IGP not be a choice Smile.

also i asked about the DX plugin because of the IGP thing Tongue (i need just because opengl 2.1 isn't fully supported on the IGP), so if it's not worked much on then i could try to help Big Grin (too bad the zelda sound doesn't work Sad)
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