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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Getting Started With Dolphin [OUT OF DATE]
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Getting Started With Dolphin [OUT OF DATE]
05-21-2010, 11:23 PM
#311
GundamQuatro Offline
Senior Posting Freak xD
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Posts: 600
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um, i have a problem. i tried one of the 3xxx revs to play a game that doesn't seem to work in the new revs, but i get the grab 1gb of contigous memory thing. what could the reason be? i've tried different settings so it can't be the settings. and i'm wondering why it's only happening with old builds???
any help on this?
AMD Athlon 64 X2 4600+ 2.40GHz
3GB RAM
NVIDIA GeForce 8600GTS
AsRock NF6P-VSTA mobo
Windows 7 Ultimate x86
Dolphin on YouTube
darkshadw Wrote:I try to help as much as possible!
^^ what he said Tongue
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05-25-2010, 03:36 AM
#312
black5tar2007 Offline
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Joined: Mar 2010
Hey!!!! I have a Toshiba Laptop with a Core 2 Duo 2.1GHz 2.1GHz Processor with 4 Gigz RAM, and a Mobile 4 video card. Some games work well, but a few like Zelda, Tatsunoko Vs Capcom and Guilty Gear seems to slow down considerably. Maybe it's the version of Dolphin I'm using. Anyone have some suggestions?
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06-10-2010, 10:58 PM
#313
qni_97
Unregistered
 
(03-26-2009, 04:12 AM)SSJVeggeto Wrote: what would be better a Quad core like mine or a 3,6ghz Dual Core to play dolphin, Pcsx2and other games like GTA IV,and other PC games
dude i dont know iv u saw but in the getting started guide there is a qustion can dolphin support quadcore or something like that well click on link that is under question
06-12-2010, 02:29 PM
#314
Arpit Offline
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Posts: 181
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(05-25-2010, 03:36 AM)black5tar2007 Wrote: Hey!!!! I have a Toshiba Laptop with a Core 2 Duo 2.1GHz 2.1GHz Processor with 4 Gigz RAM, and a Mobile 4 video card. Some games work well, but a few like Zelda, Tatsunoko Vs Capcom and Guilty Gear seems to slow down considerably. Maybe it's the version of Dolphin I'm using. Anyone have some suggestions?

It may be or it is your GPU...games like Zelda TP are the most advanced games on GC so they require more of performance...If it is intel, forget about Dolphin, never getting full speed...
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06-12-2010, 04:23 PM
#315
omegadox Offline
Senior Member
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Posts: 401
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Laptops aren't really meant for great performance.
:: System Specs ::
Operating System: Windows 7 Professional x64
Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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06-14-2010, 03:58 PM
#316
edgartheface Offline
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(06-12-2010, 04:23 PM)omegadox Wrote: Laptops aren't really meant for great performance.
There are laptops with good performance but I can't even tell which gpu a "mobile 4" should be. Maybe a Mobility Radeon 4xxx?
AMD Phenom II X4 965 BE @ 3716,3 MHz
Gigabyte GA-770TA-UD3 - 4096 MB DDR3-1333 Kingston
AMD ATi Radeon HD5770 1024 MB @960/2540 MHz
Microsoft Windows 7 Ultimate x64
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06-15-2010, 07:51 AM
#317
James333 Offline
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(06-14-2010, 03:58 PM)edgartheface Wrote:
(06-12-2010, 04:23 PM)omegadox Wrote: Laptops aren't really meant for great performance.
There are laptops with good performance but I can't even tell which gpu a "mobile 4" should be. Maybe a Mobility Radeon 4xxx?
more like an "Intel Corporation Mobile 4 Series Chipset"
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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06-23-2010, 06:25 AM (This post was last modified: 06-23-2010, 06:27 AM by iPack.)
#318
iPack Offline
The iPod Human! OMG! O,O
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I have a ATI Mobility Radeon HD 2600 XT for a GPU. Is it good for Dolphin? I assume not, since whenever I use the Direct3DX plugin, I can't see anything, but I can hear audio, so I have to use OpenGL.
[Image: scarysign189152.jpg]

iMac (late 2007 model)
Intel Mobile Core 2 Duo T7700 @ 2.40GHz
ATI Mobility Radeon HD 2600 XT
Windows 7 x86/32-bit
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06-23-2010, 08:43 AM
#319
edgartheface Offline
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(06-23-2010, 06:25 AM)iPack Wrote: I have a ATI Mobility Radeon HD 2600 XT for a GPU. Is it good for Dolphin? I assume not, since whenever I use the Direct3DX plugin, I can't see anything, but I can hear audio, so I have to use OpenGL.
It's kinda slow ... but you should be able to play games with it.
Which driver version is installed on your system?

BTW: Your signature is way too big. Wink
AMD Phenom II X4 965 BE @ 3716,3 MHz
Gigabyte GA-770TA-UD3 - 4096 MB DDR3-1333 Kingston
AMD ATi Radeon HD5770 1024 MB @960/2540 MHz
Microsoft Windows 7 Ultimate x64
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06-23-2010, 11:14 AM
#320
iPack Offline
The iPod Human! OMG! O,O
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Posts: 31
Threads: 7
Joined: Jun 2010
lol I updated my Visual C++ and my DirectX, so now it works. I should have said this before, but my audio is weird. sometimes, the audio just seems scrambled. When I get to a part where the music is scrambled, I mess around with the DSP settings, and in that particular place, when I uncheck both "Enable HLE Audio" and "Enable DTK music", the music doesn't stop. So does this mean that anything that's not coming from HLE audio or DTK music is all weird?

P.S. if Audio Backend is set to OpenAL, it sounds normal, but there are pauses in the audio constantly, as if the audio was being controlled by a switch and someone kept flicking the switch on and off all the time. And that applies to all audio.
[Image: scarysign189152.jpg]

iMac (late 2007 model)
Intel Mobile Core 2 Duo T7700 @ 2.40GHz
ATI Mobility Radeon HD 2600 XT
Windows 7 x86/32-bit
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