So I decided to start looking at the android development side of Dolphin and before I ask questions I wanted to get through the setup and build to make sure I wasn't asking things that have already been answered.
I installed android studio, imported the gradle script, set up the keystore file, and ran the gradle build script.
It seemed to go well as I had a release APK and attempted to install and got the App not installed message.
I tried the official apk from the website but got the same message.
So I must conclude that my phone doesn't support 64 bit dolphin, which seems strange to me.
I have a Moto G4 2016 with an adreno 405. I know this probably won't run any GC game past 1-2 fps but I just want to get the thing built for testing. As far as I know my phone has a 64 bit processor with open gl 3.0 support according to the internet and the opengl checker app.
Could it be my drivers not supporting 64 bit applications?
I installed android studio, imported the gradle script, set up the keystore file, and ran the gradle build script.
It seemed to go well as I had a release APK and attempted to install and got the App not installed message.
I tried the official apk from the website but got the same message.
So I must conclude that my phone doesn't support 64 bit dolphin, which seems strange to me.
I have a Moto G4 2016 with an adreno 405. I know this probably won't run any GC game past 1-2 fps but I just want to get the thing built for testing. As far as I know my phone has a 64 bit processor with open gl 3.0 support according to the internet and the opengl checker app.
Could it be my drivers not supporting 64 bit applications?