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Getting Resident Evils to play smoothly
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Getting Resident Evils to play smoothly
10-27-2010, 11:04 AM
#11
skid Offline
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Yeh, the sound will become delayed if there is even a slight hitch in the video playback. DSP LLE does not have this issue, but there is a large performance hit.
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10-27-2010, 05:57 PM
#12
Spunkmajer Offline
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But the weird thing is, the sound is spot on when played on OS X Dolphin, but then there are slowdowns as well.
Windows version is perfect, expect for the delayed sound.
Any help with the Zero issue? Why is it playing the wrong framerate?
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10-27-2010, 11:51 PM
#13
nina-sky Offline
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is there anyway to solve the background music problem?
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10-28-2010, 12:00 AM
#14
Starscream Away
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(10-27-2010, 11:51 PM)nina-sky Wrote: is there anyway to solve the background music problem?

There are no options or special menu to fix the game. The only way to fix it is for the developers to fix the code.

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10-28-2010, 09:26 AM
#15
skid Offline
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(10-27-2010, 05:57 PM)Spunkmajer Wrote: Any help with the Zero issue? Why is it playing the wrong framerate?

No idea. Maybe toggle the Progressive scan option in the Wii tab. Otherwise reinstall dolphin into a new clean directory.
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10-28-2010, 10:38 AM
#16
Xtreme2damax Offline
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(10-27-2010, 11:51 PM)nina-sky Wrote: is there anyway to solve the background music problem?

There used to be the Resident Evil Zero audio hack which fixed this problem, but due to changes/improvements for the HLE plugin the hack stopped working and was removed.

With LLE it works fine, however there's a major performance hit. There's also an issue with LLE that is causing screeching/crackling and robotic audio for some sound effects and music.

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10-28-2010, 03:20 PM
#17
Eraser Offline
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(10-27-2010, 05:57 PM)Spunkmajer Wrote: Any help with the Zero issue? Why is it playing the wrong framerate?

THe FPS counter suggests you somehow forced Dolphin to interpret your NTSC version of Zero as a PAL version. Not sure how that's switch back and forth, though, so if none of the options help, you'd do fine to re-extract Dolphin from scratch.
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10-28-2010, 07:54 PM
#18
nina-sky Offline
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(10-28-2010, 10:38 AM)Xtreme2damax Wrote:
(10-27-2010, 11:51 PM)nina-sky Wrote: is there anyway to solve the background music problem?

There used to be the Resident Evil Zero audio hack which fixed this problem, but due to changes/improvements for the HLE plugin the hack stopped working and was removed.

With LLE it works fine, however there's a major performance hit. There's also an issue with LLE that is causing screeching/crackling and robotic audio for some sound effects and music.

where can i download lle?
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10-29-2010, 12:09 AM
#19
Eraser Offline
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It is already included in the emulator. You need to go to Config and select LLE Audio plugin.
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10-29-2010, 03:16 AM
#20
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What Eraser said, you also need to dump the rom and coef files for the dsp from your Wii to use LLE.
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