Disclaimer: I'm very new to these forums so if this belongs in a different subforum, please move it.
I've gotten past the first hurdle where the cursor would constantly snap back to the center of the screen by changing 'axis' to 'cursor'. There's just a few other problems I'm facing...
When running in full screen, Dolphin doesn't seem to properly constrain my mouse cursor, so if I move the cursor too far in one direction, Samus has a seizure and spins around like crazy until I move the cursor back into the window (I have a dual monitor setup). Additionally, the area in which I can move the cursor doesn't fill the whole window, and I can't move the cursor past a certain point vertically (if I try moving it up, it just stops and refuses to move about 3/4 of the way toward the top of my monitor).
I know I'm playing the game in a very unorthodox way that the creators never intended so problems and hiccups are to be expected, but is there a way to fix the deadzone issue I'm having right now? Also, this is a nitpick and something I can adjust to while playing, but is there a way to make the emulator respond to cursor movements more quickly so small, subtle movements are easier to do?
(P.S.: I've only just begun using Dolphin so I haven't learned all the tricks yet)
I've gotten past the first hurdle where the cursor would constantly snap back to the center of the screen by changing 'axis' to 'cursor'. There's just a few other problems I'm facing...
When running in full screen, Dolphin doesn't seem to properly constrain my mouse cursor, so if I move the cursor too far in one direction, Samus has a seizure and spins around like crazy until I move the cursor back into the window (I have a dual monitor setup). Additionally, the area in which I can move the cursor doesn't fill the whole window, and I can't move the cursor past a certain point vertically (if I try moving it up, it just stops and refuses to move about 3/4 of the way toward the top of my monitor).
I know I'm playing the game in a very unorthodox way that the creators never intended so problems and hiccups are to be expected, but is there a way to fix the deadzone issue I'm having right now? Also, this is a nitpick and something I can adjust to while playing, but is there a way to make the emulator respond to cursor movements more quickly so small, subtle movements are easier to do?
(P.S.: I've only just begun using Dolphin so I haven't learned all the tricks yet)