Been awhile since I emulated on Dolphin and I came across something during the past two days that I wanted to share. I didn't see this specifically mentioned in all the motionplus related threads or FAQs so I thought I'd bring it up.
I recently started making use of the motionplus adapters for my plain, older version, wiimotes by trying out Wii Sports Resort. I had no issue getting these to work with my Mayflash Dolphinbar (using two of them at once). One thing I looked into, however, was getting the mii channel/system menu working.
Long story short, I got tired of using NUSDownloader to make it all work and found out that the newer builds of Dolphin had the nifty auto update feature and instantly made the mii channel work (now I could use my own Miis!). Unfortunately, I also found out that the recent builds of Dolphin have some kind of issues with the MotionPlus (more on the specific issue in a second) and it hardly works if at all.
After messing around all day I went back to 5.0 stable and Motionplus worked.
I had the harebrained idea to keep all the settings/files from the 5.0 stable build but run the later executable. It works, but I realized there's not much to gain by just using the newer executable. Auto updating once again seems to break the motionplus functionality.
Here's what I noticed though on the newer builds in my situtation:
-I have both wiimotes powered on and assigned by dolphinbar (player 1, player 2)
-starting a newer dolphin build will oddly reassign both wiimotes to the player#2 position (wiimote#1 also becomes player#2)
-starting wii sports resort shifts wiimote#1 back to player#1
-after this happens the game will not recognize the motionplus adapter in wiimote#1 and the game/cursor freezes when choosing the number of players -- unplugging the motionplus adapter will fix it but nothing I try makes it work (I've tried it with nunchuck before and after booting since I read that was an old fix/workaround)
It seems like having two wii motion plus adapters plugged in when starting a newer build dolphin does this odd assignment and puts both controllers as the same. It doesn't do this when starting the older stable build.
Right now, I'm kind of torn between keeping and using the old stable build for playing motionplus games without issue (kids lke playing some of the games that specifically use motionplus)...or using the newer builds because of the additional positive changes AND the ease of keeping my Miis and having the Mii channel working (want the Mii channel for Wii Fit and other profile saving stuff for the family). If I knew what I needed to install with NUSDownloader I'd just rock the stable build and have both things I want. My wife literally made the comment "can't we just use the actual wii? -- everything always has to be complicated when you want to play games."
Any comments or insight appreciated. I'm not new to emulation by any means, but Dolphin is, by far, the emulator I have the least experience and time with. Same goes with the community here.
I recently started making use of the motionplus adapters for my plain, older version, wiimotes by trying out Wii Sports Resort. I had no issue getting these to work with my Mayflash Dolphinbar (using two of them at once). One thing I looked into, however, was getting the mii channel/system menu working.
Long story short, I got tired of using NUSDownloader to make it all work and found out that the newer builds of Dolphin had the nifty auto update feature and instantly made the mii channel work (now I could use my own Miis!). Unfortunately, I also found out that the recent builds of Dolphin have some kind of issues with the MotionPlus (more on the specific issue in a second) and it hardly works if at all.
After messing around all day I went back to 5.0 stable and Motionplus worked.
I had the harebrained idea to keep all the settings/files from the 5.0 stable build but run the later executable. It works, but I realized there's not much to gain by just using the newer executable. Auto updating once again seems to break the motionplus functionality.
Here's what I noticed though on the newer builds in my situtation:
-I have both wiimotes powered on and assigned by dolphinbar (player 1, player 2)
-starting a newer dolphin build will oddly reassign both wiimotes to the player#2 position (wiimote#1 also becomes player#2)
-starting wii sports resort shifts wiimote#1 back to player#1
-after this happens the game will not recognize the motionplus adapter in wiimote#1 and the game/cursor freezes when choosing the number of players -- unplugging the motionplus adapter will fix it but nothing I try makes it work (I've tried it with nunchuck before and after booting since I read that was an old fix/workaround)
It seems like having two wii motion plus adapters plugged in when starting a newer build dolphin does this odd assignment and puts both controllers as the same. It doesn't do this when starting the older stable build.
Right now, I'm kind of torn between keeping and using the old stable build for playing motionplus games without issue (kids lke playing some of the games that specifically use motionplus)...or using the newer builds because of the additional positive changes AND the ease of keeping my Miis and having the Mii channel working (want the Mii channel for Wii Fit and other profile saving stuff for the family). If I knew what I needed to install with NUSDownloader I'd just rock the stable build and have both things I want. My wife literally made the comment "can't we just use the actual wii? -- everything always has to be complicated when you want to play games."
Any comments or insight appreciated. I'm not new to emulation by any means, but Dolphin is, by far, the emulator I have the least experience and time with. Same goes with the community here.