(12-08-2013, 10:35 AM)pauldacheez Wrote: By default, the rendering resolution is determined by the size of the window (though it's rendered as a multiple of the native resolution instead of at the exact size of the window), thus DJBarry is wrong (as usual). He's also wrong about the default settings breaking Wind Waker – LLE is forced on for that game, so while HLE *is* the default, there are exceptions that make the default settings fine 95% of the time.
If you want the game to look just like on a real GameCube, set "Internal Resolution" in Graphics > Enhancements to "1x Native (640x528)". It won't render at a higher resolution if you specify the resolution like this, even if you resize the window or go into fullscreen.
Thanks for the answer! Also I downloaded the latest Dolphin version and by default the internal resolution is actually set to 1x Native (640x528).