• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 918 919 920 921 922 ... 1133 Next »

Getting games to display in HD 720p or higher?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Getting games to display in HD 720p or higher?
08-17-2010, 10:01 AM
#1
crapmonkey Offline
Junior Member
**
Posts: 6
Threads: 2
Joined: Aug 2010
I am very sorry if this is a dumb question but how exactly do I get the my games to run in 720P or higher? Does the emulator automatically have games to run at 720P or do I have to mess with some settings? If so, what settings on the emulator do I need to check/uncheck to get that right? I am running it at 1360 X 768 fullscreen with the openGL plugin.
Find
Reply
08-17-2010, 10:09 AM
#2
Billiard26 Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,653
Threads: 8
Joined: Feb 2010
720p is 1280x720. At 1360x768, you are running at a pixel resolution higher than 720p.
Find
Reply
08-17-2010, 10:20 AM
#3
crapmonkey Offline
Junior Member
**
Posts: 6
Threads: 2
Joined: Aug 2010
(08-17-2010, 10:09 AM)Billiard26 Wrote: 720p is 1280x720. At 1360x768, you are running at a pixel resolution higher than 720p.

so my games are in HD then? What if I enable PS on some titles that have it? Will it make it look even better or revert it to 480P?
Find
Reply
08-17-2010, 10:26 AM
#4
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,894
Threads: 127
Joined: Nov 2009
OpenGL plugin : check resolution = 2x (this will make graphic better and may decrease the speed)
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 25TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
08-17-2010, 12:56 PM
#5
Ocean Offline
Senior Member
*******
Posts: 1,209
Threads: 39
Joined: Jan 2010
(08-17-2010, 10:20 AM)crapmonkey Wrote: so my games are in HD then? What if I enable PS on some titles that have it? Will it make it look even better or revert it to 480P?

HD is a marketing term. Whether you experience something to be high quality or not is up to you.
"Full" hd is currently marketed as 1920x1080p resolution but will change as 1600p and 2160p displays become more common
(and much later, 4320p which is 16 times more precise than 1080p)

At 1360x768 you are rendering roughly 10% more pixels on the screen than you would with 1280x720 (720 vertical lines per second by progressive scan)
which is considered a high-detail resolution

Quote:Will it make it look even better or revert it to 480P?

Higher resolution = higher definition of picture. On a larger display you will especially see the benefits.
The game can't 'revert' the picture to 480p since dolphin, unlike the original wii, allows scaling of the image higher without any hardware limitations.

Games can be scaled without boundaries on dolphin, even across multiple screens in giant resolutions without loss of detail. The only limit is your graphics card and processor.
Find
Reply
08-18-2010, 05:38 AM
#6
zurginator Offline
Member
***
Posts: 146
Threads: 12
Joined: Jul 2009
(08-17-2010, 12:56 PM)Ocean Wrote: Games can be scaled without boundaries on dolphin, even across multiple screens in giant resolutions without loss of detail. The only limit is your graphics card and processor.

And this right here is why I prefer to play Wii games on Dolphin then a Wii. Big Grin
Back from the grave and working on textures.
Find
Reply
08-18-2010, 10:58 PM (This post was last modified: 08-18-2010, 10:59 PM by Chaoscode.)
#7
Chaoscode Offline
Senior Member
****
Posts: 382
Threads: 11
Joined: Mar 2009
(08-17-2010, 10:20 AM)crapmonkey Wrote: Games can be scaled without boundaries on dolphin, even across multiple screens in giant resolutions without loss of detail. The only limit is your graphics card and processor.

and textures.
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
Find
Reply
08-19-2010, 04:21 AM
#8
moosehunter Offline
Member
***
Posts: 144
Threads: 4
Joined: Jul 2009
(08-17-2010, 12:56 PM)Ocean Wrote: Games can be scaled without boundaries on dolphin, even across multiple screens in giant resolutions without loss of detail. The only limit is your graphics card and processor.

However, even though Dolphin will render stuff offscreen with the widescreen hack, the game still thinks it's at 16:9 or 4:3 aspect ratio. Even though you can see way above and below yourself on Rumble Falls on SSBB at 1080x3840 (Yes, that's 2 1920x1080 monitors in portrait mode and stacked) that does not mean that you can go there without the game killing you. We've had a few laughs when people have forgotten this during a match.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode