(12-09-2009, 01:18 PM)a mad pigeon Wrote: Hmm, I guess try to kill any processes that are using up your CPU... Oh and 32 bit versions of Dolphin are supposed to be slower than 64 bit versions (source), but I don't know how much since I've always used x64 dolphin builds. If you just happen to have a 64 bit version of Windows lying around, try dual booting and run x64 version of Dolphin on it. Another thing, is your HD 4200 integrated? I used that exact same IGP overclocked and anything above 640x480 with eye candy would cause Dolphin to go below 60fps. But I really don't know what else to say... Your system is plenty fast enough to get 60fps in cube games with D3D9.
I just ran r4525 x86 and I got 30-55fps in melee in a 4 player vs match, slowly working its way up to 55fps where it hit its limit, all graphics settings at their lowest. It also seems like r4460 x64 had a lot more headroom even though it was already running at 60fps from the start... Maybe it is the processor architecture after all...
Hm, good point. Whenever I pick up another stick of ram I might just try Windows 7 64-bit instead.. or maybe I could try Windows XP 64-bit?
My CPU is constantly peaking 99-100% on both cores when running the emulator btw. My HD 4200 is an IGP.
