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Getting full speed with SSBM?
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Getting full speed with SSBM?
12-09-2009, 09:26 AM
#1
PashPoot Offline
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Posts: 10
Threads: 1
Joined: Dec 2009
I've read that others, especially in old threads, have been able to pull this off, but how? I'm using Dolphin SNV R 4525 32-bit.

Dual-core, Idle skipping, cheats, HLE, JIT Recompiler, Lock threads to cores, Optimize Quantizers, and DSP on thread are all enabled. I'm using the Direct3D9 plugin; OpenGL seems to be even slower. No settings have been altered within the Direct3D9 plugin.

In the menu/character selection screens of SSBM, I get full frame rates, but in game, say, the first stage of adventure mode, frame rates dip down to 40-35 fps, sometimes even lower if I'm battling mutiple characters (Say.. the Yoshi section.) Other stages are somewhat tolerable depending on how many characters are running around.

System specs:

Windows 7 Ultimate 32-bit
2 gb Wintec DDR2-800 ram
AMD Athlon x2 240 Regor 2.8 GHz
ATI Radeon HD 4200 (OC'd from 500 MHz core to 750 MHz)
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Messages In This Thread
Getting full speed with SSBM? - PashPoot - 12-09-2009, 09:26 AM
RE: Getting full speed with SSBM? - twilightrose - 12-09-2009, 09:56 AM
RE: Getting full speed with SSBM? - PashPoot - 12-09-2009, 10:10 AM
RE: Getting full speed with SSBM? - twilightrose - 12-09-2009, 10:22 AM
RE: Getting full speed with SSBM? - PashPoot - 12-09-2009, 11:15 AM
RE: Getting full speed with SSBM? - twilightrose - 12-09-2009, 11:31 AM
RE: Getting full speed with SSBM? - PashPoot - 12-09-2009, 12:23 PM
RE: Getting full speed with SSBM? - a mad pigeon - 12-09-2009, 01:18 PM
RE: Getting full speed with SSBM? - PashPoot - 12-09-2009, 03:08 PM
RE: Getting full speed with SSBM? - d3t0x - 12-13-2009, 05:55 AM
RE: Getting full speed with SSBM? - Jefferson - 12-13-2009, 06:09 AM
RE: Getting full speed with SSBM? - PashPoot - 12-15-2009, 06:45 AM

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