(03-31-2018, 11:25 AM)Nintendo Maniac 64 Wrote: You're right, it seems they moved it to the "General" tab under graphics and renamed the options. Presumably this would be something mentioned in a new status report blogpost, but we didn't have one for March.
Anyway, with new rearranged ubershaders settings, it looks like "Asynchronous (Ubershaders)" is what 'hybrid' was while "Synchronous (Ubershaders)" is what 'exclusive' was. You likely will also want to check the box for "Compile Shaders Before Starting".
Also, crank up your graphic enhancements - using 1x IR with an Rx 580 should be a crime.(EDIT: unless you're using a CRT or a 480p display...which you're not)
Ah, this is rather annoying. Nothing appears to have changed. Still getting the same stutter in the same places. Could it be on option I'm using in my graphics card settings? Or is this simply a regression from 5.0 stable, because I honestly was not getting this kind of stutter.

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