You're right, it seems they moved it to the "General" tab under graphics and renamed the options. Presumably this would be something mentioned in a new status report blogpost, but we didn't have one for March.
Anyway, with new rearranged ubershaders settings, it looks like "Asynchronous (Ubershaders)" is what 'hybrid' was while "Synchronous (Ubershaders)" is what 'exclusive' was. You likely will also want to check the box for "Compile Shaders Before Starting".
Also, crank up your graphic enhancements - using 1x IR with an Rx 580 should be considered a crime.
(EDIT: unless you're using a CRT or a 480p display...which you're not)
Anyway, with new rearranged ubershaders settings, it looks like "Asynchronous (Ubershaders)" is what 'hybrid' was while "Synchronous (Ubershaders)" is what 'exclusive' was. You likely will also want to check the box for "Compile Shaders Before Starting".
Also, crank up your graphic enhancements - using 1x IR with an Rx 580 should be considered a crime.
(EDIT: unless you're using a CRT or a 480p display...which you're not)
Dolphin 5.0 CPU benchmark
CPU: Pentium G3258 @ 4.5GHz 1.24v
GPU: Intel integrated
RAM: 4x4GB Corsair Vengence @ DDR3-1600
OS: Linux Mint of some variety + [VM] Win7 SP1 x64
CPU: Pentium G3258 @ 4.5GHz 1.24v
GPU: Intel integrated
RAM: 4x4GB Corsair Vengence @ DDR3-1600
OS: Linux Mint of some variety + [VM] Win7 SP1 x64
