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Geometry Glitches in Luigi's Mansion - build 4.0-1569
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Geometry Glitches in Luigi's Mansion - build 4.0-1569
05-12-2014, 12:14 PM
#5
epeternally
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(05-12-2014, 11:43 AM)JMC47 Wrote: No, it's not a regression, this shit happens in the actual game. It's just worse on dolphin due to some rounding errors.

The reason why it's a regression is because the shadows cause it.

Ah, okay.

(05-12-2014, 11:47 AM)Shonumi Wrote: It really would help the developers if you found the exact revision this first occurs in (look up bisecting to cut down how many revisions you have to try) then file an issue report on Dolphin's Google Code page. It's more helpful if they don't have to spend time getting that info themselves, and increases the chances of a speedy fix (or a fix at all). Thanks for bringing it up though, it's just that a little more info can go a long way.

@JMC47 - Are you sure? I don't think the game is supposed to look like that (I do not own it, cannot verify). OP said 4.0 does not exhibit those glitches as well (unless 4.0 really is just inaccurate and the game does that on real HW).

EDIT: NVM, I remember talk about the shadows now. Still is there an issue report on the rounding errors, or is it something that's can't be reasonably fixed atm?

Based on what JMC47 said, I assumed that it would be introduced in build 1288 since this is apparently a byproduct of the shadow rendering and according to the Luigi's Mansion wiki page that is the build in which the shadows were fixed. Testing confirms this, build 1288 renders the same as in my original screenshot while 1281 looks like this (1282 crashes, so this was the closest I could get):

Spoiler: (Show Spoiler)
[Image: Wf1fqaw.jpg]

Which is the same as earlier builds. It sounds like the rounding errors are a known issue (edit: this is indeed the case, as linked above), so this is probably all for naught, I'm just trying to give as much information as I can. If it weren't for the fact that my Wii was on the other side of the country at my parents' place, I'd be happy to provide some comparison shots of the game running on real hardware, but unfortunately it is.

Edit: Can confirm that using freelook to pull the camera back a bit greatly improves the effective quality of the game's rendering, here we have both shadows and character models that aren't a disaster area.

Spoiler: (Show Spoiler)
[Image: 2XcOvU0.jpg]

Obviously it's a hacky workaround, but it gets the job done for the moment, which is cool. Definitely information worth adding to the wiki (I'd volunteer, but I'm new and don't want to break anything).
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Messages In This Thread
Geometry Glitches in Luigi's Mansion - build 4.0-1569 - epeternally - 05-12-2014, 11:37 AM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - JMC47 - 05-12-2014, 11:43 AM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - Shonumi - 05-12-2014, 11:47 AM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - epeternally - 05-12-2014, 12:14 PM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - MayImilae - 05-12-2014, 12:09 PM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - JMC47 - 05-12-2014, 12:49 PM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - MayImilae - 05-12-2014, 01:29 PM
RE: Geometry Glitches in Luigi's Mansion - build 4.0-1569 - JMC47 - 05-12-2014, 01:39 PM

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