Hello everyone, at the beginning I should mention that I'm a newbie if it comes to GCN/WII emulation so please be polite about my lack of knowledge. : )
I recently got the 5930 svn and decied to play around with GCN emulation problem is I cant run pretty much anything with stable framerate.
I wen't trough countless topic about configuration yet nothing seem to help me (yet those videos taunt me with butter smooth 60 fps T_T).
So I'll start with my settings and the games I tried to run and what results I got.
Alien Homind - This is a 100% 60 fps no issues what so ever
Baldurs Gate: DA - 40/45 FPS but no spikes
Bloody Roar: PF - this is where the problems start, whenever I change the character in the select scree or whenever something NEW shows up on the screen the game will just stop for a moment (I do realize it has something to do with cashe but it happens almost every time whenever I load the game again, especially the super moves), also the resolution set seem to have no effect on it, it's all pixelated no matter what.
Crash Bandicoot: The Wrath of Cortex - same story, lags whenever loading new area and is slow overall.
Geist - barely playable because of lag spikes
Metroid Prime 1 and 2 - This is the worst case, it will randomly lag so offten it become unplayable (going from 60 to 0)
I'm pretty sure my PC should handle this, especially in 720p (though 1080p is desired).
PS. Back in the day I did try some older Dolphin with Bloody Roar 3 and Melee and it did work far better on worse PC.
PS2. I tried few games more but the results are always like wtih Bloody Roar PF (without the resolution problem)
I recently got the 5930 svn and decied to play around with GCN emulation problem is I cant run pretty much anything with stable framerate.
I wen't trough countless topic about configuration yet nothing seem to help me (yet those videos taunt me with butter smooth 60 fps T_T).
So I'll start with my settings and the games I tried to run and what results I got.
Alien Homind - This is a 100% 60 fps no issues what so ever
Baldurs Gate: DA - 40/45 FPS but no spikes
Bloody Roar: PF - this is where the problems start, whenever I change the character in the select scree or whenever something NEW shows up on the screen the game will just stop for a moment (I do realize it has something to do with cashe but it happens almost every time whenever I load the game again, especially the super moves), also the resolution set seem to have no effect on it, it's all pixelated no matter what.
Crash Bandicoot: The Wrath of Cortex - same story, lags whenever loading new area and is slow overall.
Geist - barely playable because of lag spikes
Metroid Prime 1 and 2 - This is the worst case, it will randomly lag so offten it become unplayable (going from 60 to 0)
I'm pretty sure my PC should handle this, especially in 720p (though 1080p is desired).
PS. Back in the day I did try some older Dolphin with Bloody Roar 3 and Melee and it did work far better on worse PC.
PS2. I tried few games more but the results are always like wtih Bloody Roar PF (without the resolution problem)