So run Gecko and launch the game through that?
Which Gecko hooks should I try? The different hook types in Gecko that I see is Default, VBI, Wii Pad, GC Pad, GXDraw, GXFlush, OSSleepThread, and AXNextFrame. Which of those should I pick?
And do you mean change the audio engine to to LLE?
EDIT:
Wait why would changing the DSP Emulator Engine to LLE make some codes work? What does audio have to do with the way the codes are ran?
EDIT:EDIT:
Should I use the LLE recompiler or interpreter?
(12-02-2015, 06:09 AM)JMC47 Wrote: And changing the hook type in said real gecko program. As a last resort, you can try switching to LLE audio on our Gecko HLE; that makes some more codes work in my experience.
Which Gecko hooks should I try? The different hook types in Gecko that I see is Default, VBI, Wii Pad, GC Pad, GXDraw, GXFlush, OSSleepThread, and AXNextFrame. Which of those should I pick?
And do you mean change the audio engine to to LLE?
EDIT:
Wait why would changing the DSP Emulator Engine to LLE make some codes work? What does audio have to do with the way the codes are ran?
EDIT:EDIT:
Should I use the LLE recompiler or interpreter?
My Specs
[color=#cccccc]OS[/color]: Windows 10 Pro 64-bit
[color=#cccccc]CPU[/color]: Intel Core i3 2120 @ 3.30GHz
[color=#cccccc]Ram[/color]: 12.0GB Dual-Channel DDR3
[color=#cccccc]Motherboard[/color]: ASUSTeK P8Z77-M
[color=#cccccc]GPU[/color]: 2GB NVIDIA GeForce GTX 650 Ti BOOST
[color=#66ffff]Using Dolphin Version[/color]: 5.0
