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GCRebuilder size limit issue
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GCRebuilder size limit issue
12-17-2018, 02:00 PM
#1
NONEDragon
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I am doing an Undub of Megaman X Command Mission (because the one that is already out there is pretty bad) and i used the GCRebuilder, and when i tried to import a .dsp file, it just says that the "File to import is too large".

Do i need to do something in order to replace it? Run it over a script or something? Is there another program that is like GCRebuilder but without the size limit issue?

Just in case, both US and JP versions are just 1.36 GiB. So, there's that.
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12-17-2018, 02:40 PM
#2
mbc07 Offline
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With GCRebuilder you can only replace existing files with others of the same or smaller size (and AFAIK it's abandoned and hadn't received an update in years). You can accomplish what you want by completely extracting the ISO file (either with Dolphin or with WIT), replacing/changing any file you need, then rebuilding a new ISO with WIT...
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12-20-2018, 09:51 PM
#3
NONEDragon
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I got WIT installed, but no idea how to rebuild the ISO. Any help?
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12-21-2018, 06:41 AM
#4
NONEDragon
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(12-20-2018, 09:51 PM)NONEDragon Wrote: I got WIT installed, but no idea how to rebuild the ISO. Any help?

NVM, i just got a workaround with GCRebuilder. All i did was load the game image, export it and replaced the files. The only file that i am looking to replace the files of now is a file called commone.arc that contains the battle sounds but replacing it screws the entire text.

Any help with that?
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12-21-2018, 03:27 PM
#5
mbc07 Offline
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Well, figure out how to use WIT Tongue

(I know, WIT works from command line only, but once you get the hand of it it's pretty easy to do what you want with it -- also, as I said, GCRebuilder is dead nowadays, nobody will help you with the bugs and limitations it have)
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