Since dolphin has been using GCPad as native plugin. And no alternative can be used, we have run into problems while playing Brawl.
Example, if your on the edge of map and try to dodge, and press B after dodge roll, and dodge roll is interrupted. It makes the dodge after falling off the edge and instantly does B attack after the dodge, resulting in instant death.
I could say that is some serious input issue. This only appears when using PS3 pad with Dinput and Xbox pads with Xinput. No issue when using Logitech Rumplepad with SDL. Any workarounds or fixes known?
Atm using R7035 x64 on Win7 Ultimate x64. Other specs irrelevant.
Thx for help in advance
Example, if your on the edge of map and try to dodge, and press B after dodge roll, and dodge roll is interrupted. It makes the dodge after falling off the edge and instantly does B attack after the dodge, resulting in instant death.
I could say that is some serious input issue. This only appears when using PS3 pad with Dinput and Xbox pads with Xinput. No issue when using Logitech Rumplepad with SDL. Any workarounds or fixes known?
Atm using R7035 x64 on Win7 Ultimate x64. Other specs irrelevant.
Thx for help in advance
Dolphin + Brawl with proper resolutions. The way brawl is ment to be played.
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Win 7 x64 Ultimate
Intel i7 3930K (6C/12T) 3,2GHz @ 4,625GHz w/ Noctua NH-D14
4x4GB 1600MHz G.Skill Ripjaws
AMD HD6950@70 (950/1350)
ASUS X79 Sabertooth
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Win 7 x64 Ultimate
Intel i7 3930K (6C/12T) 3,2GHz @ 4,625GHz w/ Noctua NH-D14
4x4GB 1600MHz G.Skill Ripjaws
AMD HD6950@70 (950/1350)
ASUS X79 Sabertooth