is 2 gb ram ok for emulating twilight princess?
[GC] Zelda: Twilight Princess
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11-04-2009, 06:38 PM
yep, depends on your CPU
[color=#0000ff]i5 2500k @4.7Ghz | GTX670 OC | 8GB RAM | Win7 x64[/color]
11-05-2009, 08:16 AM
I've got
amd 2x3,2 ghz 2gb ddr2 ram ati readeon 4850 and Windows Vista. The game works well, but in the area were i have to collect light the game slows down on 10 fps. Is there a way to make it faster or is this a common problem? Sry, for mistakes i'm from germany. 11-05-2009, 10:18 AM
(This post was last modified: 11-05-2009, 10:19 AM by racefreak221.)
Ok, das mal in Deutsch:
Ok, thats in German: Als erstes musst du deine Grafkkartentreiber updaten. Wenn du den DirectX Plugin nicht siehst, musst du die DirectX Version vom August 2009 finden (Google is dein Freund). Mit dem gehts schon ganz ordentlich! Aber z.B im Wald von Phirone gibt es Slowdowns auf ca. 10 FPS. Halt mal hier Ausschau nach Orleans Dolphin Builds. EDIT: Vista ist Ok (hab ich auch), aber Windows 7 ist wegen der fortgeschrittenen Render Technik noch mal um ein paar FPS besser. mfg racefreak221
Help me at my Pokémon XD problem http://forums.dolphin-emu.com/thread-4408.html
11-06-2009, 12:36 AM
11-06-2009, 02:41 AM
Try to overlock your CPU. You use Dx9 plugin ?
[color=#0000ff]i5 2500k @4.7Ghz | GTX670 OC | 8GB RAM | Win7 x64[/color]
Little help please. I can not make Link to stab. Whatever i do, he is only slashing. I hold L and try to move stick in every direction and than press B and he slash again. What am i doing wrong?
11-08-2009, 01:17 PM
You should just hold the stick up and tap b, that's it. Link should be edging towards the enemy as you press b.
11-11-2009, 08:33 PM
Is there any way to get an increase in fps in hyrule field? I've used almost all the recommended options here, and I still get around 13-15 fps. In dungeons though, i get 25-30ish fps.
Here's my PC: Intel Quad Q6600 2.4Ghz 2 Gb ram Geforce 8800GTS 512mb I'd really like to get around 20 fps in hyrule field if that's possible, because 13 fps isn't really all that playable . Thanks! |
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