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[GC] Zelda TP low FPS issue using a PII 965 at 3.6Ghz
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[GC] Zelda TP low FPS issue using a PII 965 at 3.6Ghz
10-05-2009, 12:14 PM
#11
Heavy Offline
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(10-05-2009, 08:34 AM)naroth Wrote: Wait .. FULL SPEED IN FARON WOODS? *0*

HOW? can you please post your settings? cause i get slowdowns with latets builds (any build actually), same in hyrule field, im scared to even go there XD


Same.
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10-05-2009, 10:51 PM (This post was last modified: 10-05-2009, 10:54 PM by joyr1der.)
#12
joyr1der Offline
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[Image: 30bfnn6.jpg]

Disabling Other audio I get 200% speed witch is way to fast, I had to set the fps limit to 30
If I use Other Audio I get a constant FPS of 30

The only problem is that the sound is kinda distorted in Hyrule field and it even goes away after awhile

I use directx3D btw
1280x1024
AF 16x
AA 16xQ CSAA
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10-06-2009, 06:57 AM (This post was last modified: 10-06-2009, 06:58 AM by joyr1der.)
#13
joyr1der Offline
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Well I got rid of all the Twilight areas in Hyrule and the FPS drops again to 20 Sad It's a shame
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10-06-2009, 08:08 AM
#14
Tpma4life Offline
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Any update on this? I'm running this on a quad-core. Intel Q6700 Quad core, with 2 gigs of ram, and a Nvidia GeForce 8500 GT. Every time I enter certain areas FPS drops DRAMATICALLY. Even with the Enable other Audio option unchecked. I'm running Dolphin SVN R 4363. Like in the first part when you go to get epona, also in the ranch/area before the ranch it drops from about 30 fps to like 15-18 fps. Most other games run fine...any suggestions?
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10-07-2009, 08:34 AM
#15
joyr1der Offline
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The only lag i have is in Hyrule field with all the twilight areas gone.
Try using version 4270, I dont expierience any lag in fargon woods or towns for that matter (only hyrule field Sad
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