Well first off i'll post my PC specs, CPU: I7 quad core(8 logical cores) RAM: 12GB GPU: NVIDIA GT 620 OS: Windows 7 professional 64 bit. Dolphin version i'm using is 3.0-864 dirty, downloaded from the main site. Graphical settings are D3D9 Fullscreen resolution(not using fullscreen however) is 1920 x1080. Apsect is set to Auto. V-Sync is on. Show FPS is on. Other boxes are unchecked. Under enhancements i have left the internal resolution at 1x native 640 x 528. Anti aliasing is set to off. Anisotropic filtering is set to 1x. Boxes are all unchecked. Under Hacks i have all boxes unchecked. EBF copies is set to RAM.(enable cache is not checked) External frame buffer is set to virtual. All options under advanced are unchecked.
On to the problem i'm having. Currently i'm on Dragon Roost island, wandering through some of the indoors parts of the volcano The game is running at 29-31 fps at all times, no signs of any slowdown.. I've noticed that some areas run into a ripple like effect across the screen(no fps drop while its occuring), that I would guess to be tearing(dont really know honestly). Not all areas have it, and it doesn't stop me from playing it just seems rather odd. Is there any settings i can change to try to fix this? An example of an area with this issue for me, is the area immediatly after the first green pot you run into.
On to the problem i'm having. Currently i'm on Dragon Roost island, wandering through some of the indoors parts of the volcano The game is running at 29-31 fps at all times, no signs of any slowdown.. I've noticed that some areas run into a ripple like effect across the screen(no fps drop while its occuring), that I would guess to be tearing(dont really know honestly). Not all areas have it, and it doesn't stop me from playing it just seems rather odd. Is there any settings i can change to try to fix this? An example of an area with this issue for me, is the area immediatly after the first green pot you run into.