GC WAVE RACE
ABOUT THE GAME
Wave Race: Blue Storm is a jet ski racing game released as a launch title for the Nintendo GameCube on November 18, 2001. A sequel to the 1996 Nintendo 64 game Wave Race 64, Wave Race: Blue Storm was developed by Nintendo-owned development studio, NST and published by Nintendo.
source:wikipedia
Emulation status and speed
Works:
Everything, the game is fully completed
Speed of the emulation:
IN DOLPHIN REV: 4237 , Full speed in d3d , slow downs in big waves in opengl.
glitches:
D3D: black border in screen and square boxes when water splashes on screen.
My config:
q6600 3.2ghz, gtx 260 , 4gb 800ddr2, win vista 64 sp1.
config of dolphin r4237 64 bit:
enable dual core on
enable idle skiping on
unlimited jit cache on
framelimit off , watchdog 60
advanced options , all on
plugin opengl:
fullscreen, 1440 900, auto scale. 4an, 2 aa
advanced: only copy efb to gl on.
sound plugin:
enable hle audio on
enable dtk music on
trottle off
reo audio off
dsound
i am using the forceware xtreme g 185.81.
well if the d3d plugin be optimized this game will be perfect, the d3d plugin is fast , really fast, in mario galaxy, kart wii, but there are glitches like the black border , or the catch of the star in mario galaxy in observatory.
here screens of original cube version:
opengl plugin:
d3d screen , the glitches:
ABOUT THE GAME
Wave Race: Blue Storm is a jet ski racing game released as a launch title for the Nintendo GameCube on November 18, 2001. A sequel to the 1996 Nintendo 64 game Wave Race 64, Wave Race: Blue Storm was developed by Nintendo-owned development studio, NST and published by Nintendo.
source:wikipedia
Emulation status and speed
Works:
Everything, the game is fully completed
Speed of the emulation:
IN DOLPHIN REV: 4237 , Full speed in d3d , slow downs in big waves in opengl.
glitches:
D3D: black border in screen and square boxes when water splashes on screen.
My config:
q6600 3.2ghz, gtx 260 , 4gb 800ddr2, win vista 64 sp1.
config of dolphin r4237 64 bit:
enable dual core on
enable idle skiping on
unlimited jit cache on
framelimit off , watchdog 60
advanced options , all on
plugin opengl:
fullscreen, 1440 900, auto scale. 4an, 2 aa
advanced: only copy efb to gl on.
sound plugin:
enable hle audio on
enable dtk music on
trottle off
reo audio off
dsound
i am using the forceware xtreme g 185.81.
well if the d3d plugin be optimized this game will be perfect, the d3d plugin is fast , really fast, in mario galaxy, kart wii, but there are glitches like the black border , or the catch of the star in mario galaxy in observatory.
here screens of original cube version:
opengl plugin:
d3d screen , the glitches: