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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › GameCube v
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[GC] The Legend of Zelda: Twilight Princess
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Poll: How do you think Zelda: TP is performing on Dolphin?
This poll is closed.
Works like a charm! Perfect!
14.45%
88 14.45%
Nearly perfect, with some problems.
70.94%
432 70.94%
The emulation is horrible...
8.37%
51 8.37%
Like shit.
6.24%
38 6.24%
Total 609 vote(s) 100%
* You voted for this item. [Show Results]

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[GC] The Legend of Zelda: Twilight Princess
07-28-2010, 03:36 AM (This post was last modified: 07-28-2010, 04:03 AM by Fantasy_emulation.)
#701
Fantasy_emulation Offline
Junior Member
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Posts: 22
Threads: 5
Joined: Apr 2010
helloSmile

So ,do you with my laptop,it's fullspeed ?

Core i3 330M 2.13 GHZ
ATI 5650 1G
4G Ram
Windows 7 x64

I know than my laptop is not very good,more precisely my proco but i want to play on my laptop so it's possible

Thanks in advance
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07-28-2010, 03:43 AM
#702
Kupfel Offline
Junior Member
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Posts: 41
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Joined: Aug 2009
Full speed with that CPU? not a chance. Go hyrule field and dieeeee Tongue
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07-28-2010, 04:05 AM
#703
Fantasy_emulation Offline
Junior Member
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Posts: 22
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Joined: Apr 2010
okDodgy

then do you exist a proco who are fullspeed with ztp ,cheap and for laptop ?

Thanks
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07-28-2010, 04:11 AM (This post was last modified: 07-28-2010, 04:11 AM by naoan.)
#704
naoan Offline
Senior Member
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Posts: 570
Threads: 2
Joined: Jul 2009
yes it's possible, just try it yourself that procies is NOT that bad.
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07-28-2010, 01:42 PM
#705
BlinkHawk Offline
Member
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Posts: 119
Threads: 4
Joined: Jun 2009
(07-28-2010, 04:05 AM)Fantasy_emulation Wrote: okDodgy

then do you exist a proco who are fullspeed with ztp ,cheap and for laptop ?

Thanks

actually with the correct build and good settings, you'll get fullspeed in many areas and about 80% in towns. Hyrule field could go up to 60% if you use the ZTP Hack.
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07-29-2010, 04:30 AM
#706
Diathorus Offline
Member
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Posts: 232
Threads: 53
Joined: Jun 2010
Ending credit music didn't play for me -.- annoying
[Image: 2399797.png]
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07-31-2010, 08:07 PM
#707
DemonHunter Offline
Junior Member
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Posts: 34
Threads: 0
Joined: Jan 2010
(07-29-2010, 04:30 AM)Diathorus Wrote: Ending credit music didn't play for me -.- annoying

I don't think that's the only thing that doesn't play, lol.

How about the first scene where you get your horse. And the scene where you change into a wolf.
I got no sound there either.

So if that's the only sound issue you're having, you're damn lucky xD
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08-01-2010, 02:46 AM
#708
Arpit Offline
Frustineer
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Posts: 181
Threads: 10
Joined: Mar 2010
I think he didn't mentioned the NOT PROBLEM...u know what I mean.
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08-01-2010, 07:02 AM
#709
Maltus Offline
Junior Member
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Posts: 8
Threads: 0
Joined: Jul 2010
Hello,

Sorry if this has been already answered (didn't find anything) but I'm having a small problem.

Game seems to run really fine (haven't been to hyrule's field yet !) but after a while it just seems to slow down without any reason. If I close dolphin and reload, then it's fine again for some time (variable...).

I'm running the PAL version with build 6000 and those options :

General
---------
Dual Core + Idle skipping
Framelimit : Auto
HLE the ipl
JIT recompiler

Display
---------
1280 * 800
start full screen, hide mouse, render to main window

Graphics (dx9)
-----------------
Force 16/9 widescreen
4xSSAA
EFB scale : x2
Enable cpu-efb acess
EFB scaled copy
ZTP Hack
Disable fog
EFB copy to ram (for minimap)
Use native mips

Is it a known problem ? Doesn't seem to have that kind of behaviour with other games.
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08-01-2010, 07:43 AM
#710
fagoatse Offline
The Dungeon Keeper
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Posts: 300
Threads: 2
Joined: Mar 2009
(08-01-2010, 07:02 AM)Maltus Wrote: Hello,

Sorry if this has been already answered (didn't find anything) but I'm having a small problem.

Game seems to run really fine (haven't been to hyrule's field yet !) but after a while it just seems to slow down without any reason. If I close dolphin and reload, then it's fine again for some time (variable...).

I'm running the PAL version with build 6000 and those options :

General
---------
Dual Core + Idle skipping
Framelimit : Auto
HLE the ipl
JIT recompiler

Display
---------
1280 * 800
start full screen, hide mouse, render to main window

Graphics (dx9)
-----------------
Force 16/9 widescreen
4xSSAA
EFB scale : x2
Enable cpu-efb acess
EFB scaled copy
ZTP Hack
Disable fog
EFB copy to ram (for minimap)
Use native mips

Is it a known problem ? Doesn't seem to have that kind of behaviour with other games.

Perhaps a memory leak.
[Image: FSM_Logo.svg]
F S M I believe.
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