The AR Widescreen code is the first 2 lines of the Widescreen Gecko Code.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
[GC] The Legend of Zelda: Twilight Princess
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09-19-2016, 09:18 AM
The AR Widescreen code is the first 2 lines of the Widescreen Gecko Code.
Website is gamemasterplc.com. Youtube Channel is gamemasterplc.
11-22-2016, 06:59 AM
I do have the same issue. I tried both EUR and US version. In the EUR version, Midna should help me with the stairs in the tower to get to Zelda. And in the US version, I did pass this part but I'm stuck on entering the forest by the bridge, after getting the shield and sword from the town people.
I've tried a lot on both ROMs to fix this. Saving with the wide screen hack disabled, dx12/dx11 and opengl mode. Save and load states. I'm not getting pass both showstoppers. I use Dolphin 5, on GPD Win. Intel Graphics 400 on z8700 chip. It works really great so far but now I can't proceed. Any help or suggestions are very appreciated. I didn't start the game without the wide screen hack disabled... it could be my only option but I would like to use my savegame to proceed. And I'm not sure this is fixing my issue anyway. 11-24-2016, 04:19 AM
Ok, I copied my savegame to my other pc and there it works flawlessly. Seems to be related with my graphic card, but I'm not sure.
12-01-2016, 10:54 AM
(11-24-2016, 04:19 AM)TTB82 Wrote: Ok, I copied my savegame to my other pc and there it works flawlessly. Seems to be related with my graphic card, but I'm not sure. After the first dungeon where link transforms and onwards this game runs rather poorly for me on the GPD win. Around 10 - 20 fps - try not to get too invested I was disappointed but it is a high spec game 12-01-2016, 09:01 PM
Bonjour à tous,
Le jeu fonctionne normalement jusqu'à ce que j'arrive sur la plaine, à partir de ce moment le jeu ralenti énormément... La taille de la map et le nombre d'éléments présents peut être??? Quelqu'un pourrait il me conseiller un configuration adéquate? Merci par avance. Edvicth 12-02-2016, 01:20 AM
(12-01-2016, 09:01 PM)Edvitch Wrote: Bonjour à tous, Enable "Hyrule Field Speed Hack" in the game properties. 12-02-2016, 04:20 AM
01-04-2017, 02:25 AM
(09-15-2016, 01:23 AM)Shateldo Wrote: I had this problem too with the sense trails not showing up. For me it only happens when I have the gecko code wide screen fix enabled. Whenever I had to go through such parts I would need to turn that off to proceed. So I would save state as well as save in game (just to be safe because I've already had it tell me that my save state wasn't compatible - believe I was messing around with the graphics more than just changing the ratio though which is all you would want to do after disabling gecko widescreen) and then disable the gecko and force 4:3 in graphics settings. Restart the game and load save state and everything was dandy again. Hyrule field hack is fine to always leave enabled as well as the no blooms ar code. And then when you're done needing your senses (for some reason the poes you have to kill aren't affected which is honestly kind of convenient) then just resave everything over again and stop emulation and reenable the gecko and you're good to go in awesome wide screen again. The Widescreen code (https://wiki.dolphin-emu.org/index.php?t...ncess_(GC)) is making all these problems and some more like when you use the rod to control statues, the camera freaks out. The Ralph Widescreen code doesn't work at all. Tested on Gamecube USA version. It will be cool if this code was fixed.
My specs:
Operating System: Windows 10 x64 Processor/CPU: intel I7 3770 3.4 Ghz Video Card/GPU: Nvidia GeForce 1060 6GB Memory/RAM: 16 GB Dolphin Revision Currently Using: 5.0-xxxx X64 (always the latest) and the latest Ishiiruka for custom textures. I'm still learning english. Please, be patient with me. And, if i make a mistake, please correct me, i will learn a lot this way! 01-29-2017, 12:37 PM
I'm having a bizarre optical glitch playing the game. I didn't have the same problem with Ubuntu. It isn't necessary game-breaking, it just makes the game a lot harder to play through.
02-20-2017, 11:38 AM
So. I'm having a strange issue. I can't seem to get past the Dolby Logo. Once it goes away, I'm stuck at a black screen. I pulled up render stats as well and it all just stops about a few seconds after the Dolby Logo. I'm using stock settings. I've also tried with various hacks and such. To no avail. I can run other games just fine. So... I don't know, guys... It's strange. Anyone think of something, let me know. All of the info about my build and emulator can be found on my profile. I think... I got an image of the render stats. If anything else is needed to diagnose this problem, let me know.
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