(11-22-2015, 08:00 AM)ShylokVakarian Wrote: [...]
(11-21-2015, 11:48 PM)mimimi Wrote: Ok, i should have clarified why you should use the latest development builds:
1. They contain 100s of bug fixes, including freezes in zelda games and possibly issues with the frame limit
2. They are faster
3. They are the only builds which you get support for
4. They are the only builds in development. Which means that reporting bugs in the development builds helps fixing them. Reporting bugs in other builds will be ignored, even if your issue happens everywhere.
(there are possibly more reasons)
If this is the case, why even HAVE the stable builds in the first place, especially if they're not even stable? It defeats the whole point of having stable releases.
EDIT: Okay, got the latest dev build...aaaaaaaand it decided to change my backend settings to OpenGL. Switch it back to D3D (Apparently there's no choice between 11 and 9 anymore), and video works. Now the audio has disappeared.
What the hell happened between 3.5-367 and 4.0.2 that made the game not work at all? Craziness.
Well, I'll fiddle around with the settings, try to get the sound to work again. They really need to get rid of stable builds altogether.
DirectX 9 support was dropped, because it did not support important features:
https://dolphin-emu.org/blog/2013/10/12/...ns-future/
About your audio problems, have you tried using xaudio as backend? Did you check the volume setting inside Dolphin? Some settings might not be properly imported from old versions.
If nothing works, restart your config from scratch. Rename your Dolphin folder in your Windows User Documents folder to Dolphin.backup or something. That should clear all settings and use the default values. Then copy everything important from your backup to the new folder, like your gamecube memory card and the Wii folder(containing the virtual wii nand, which means your wii saves among other stuff).