Many users report that switching the audio to LLE works as well for black screens. I've seen more than a couple of people claim that the Item Hang Patch won't do a thing to improve their experience, but LLE will.
[GC] The Legend of Zelda: The Wind Waker
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(10-05-2012, 12:48 PM)Shonumi Wrote: Many users report that switching the audio to LLE works as well for black screens Setting Framelimit to Audio can help too. Btw using Dolphin 3.0 with Audio Throttle enabled is even a better deal (10-05-2012, 12:48 PM)Shonumi Wrote: I've seen more than a couple of people claim that the Item Hang Patch won't do a thing to improve their experience I second this
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
10-07-2012, 10:00 PM
Getting 30 to 32FPS during normal gameplay, but it goes down to 26 during combat. It's really noticeable in this game since it really slows down.
Is the GPU that important or are my settings just off? 10-07-2012, 10:34 PM
(10-07-2012, 10:00 PM)Wolfos Wrote: Getting 30 to 32FPS during normal gameplay, but it goes down to 26 during combat Try to set Framelimit to Off
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
10-08-2012, 02:21 AM
10-12-2012, 07:40 PM
General:
Enable dual core: enabled Enable idle skipping: enabled CPU emulator engine: JIT Recompiler (recommended) Lock threads to cores: disabled Force console as NTSC-J: disabled Graphics: Backend: Direct3D9 Adapter: Radeon HD5670 (is 1GB GDDR5 model) Internal resolution: Auto(multiple of 640x528) AA: off (don't need it, my monitor is too blurry for AA) Aniso: 4x Scaled EFB copy: on Per-Pixel Lighting: off Force Texture Filtering: off 3D vision: off Skip EFB access from CPU: off Ignore Format Changes: on EFB copies: disabled Texture cache: Somewhere near "fast", about 66% EFB: disabled Fast Mipmaps: on Disable per pixel depth: on OpenMP texture decoder: on On the next tab, only Crop, Widescreen hack and progressive scan are enabled. 10-12-2012, 10:46 PM
(10-12-2012, 07:40 PM)Wolfos Wrote: EFB copies: disabled Why did you disable this? Enable EFB Copies. Should be set to RAM. Will be more accurate but slower than Texture though. Try both
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
10-18-2012, 06:10 AM
Anyone else have some issues with the Gecko and AR codes not working? I have cheats enabled. Cant seem to get the moon jump to go.
Used the AR version where you press R and the Gecko version where you press z. No go. Is there something with Dolphin that makes the codes work differently? |
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