(10-27-2010, 04:31 AM)FatJacky Wrote:(10-19-2010, 10:30 PM)Uhyve Wrote: Ah good, I thought I was gonna need to PM you. I've not finished yet, but I thought I might aswell give people alook at some of the stuff I've been doing.
- Most main menu images replaced (A few images left to replace)
- Path, grass, clouds and rock floor textures replaced (though I'm not totally happy with a few of them, they look a bit too clean)
- Telescope image replaced (I was going to replace as many of the menu images as possible but Dolphin is a bit annoying for replacing textures and has disheartened me)
- First island map replaced.
- Nintendo Logo and Dolby Logo replaced.
Same instructions as last time. Copy the GZLE01 directory into User/Load/Textures.
Download Link
PS For a look at how the Dolphin texture loading is broken, have a look in the Telescope directory (those make the image work for the first island area of the game).
PPS It's not as easy as it looks, but feel free to critique and use anything of mine.
PPPS I thought that I should make it clear that this is still much more Benito's pack that mine.
Edit: Added higher resolution rupee counter.
I'm hoping there's a simple fix to my problem, but I am just stuck. I've tried multiple SVNs with these textures. I have the DX9 plugin in use, with the enable high rez option checked. I have the textures in the /users/Load/Textures/GZLE01 folder. I'm 99.99% positive I have all my settings correct. Here's what I've tried:
I have the DX9 plugin in use, with the 'enable high rez' option checked. I have the textures in the /users/Load/Textures/GZLE01 folder.
1) Put the .png files (just the HUD) from Benito into the folder. Fired up WW, no dice.
2) Deleted Benito's files, put the .png files from Uhyve into the folder. Fired up WW, again, no textures loaded.
3) Dumped the textures myself to ensure that the naming convention is correct. Turns out, the names of matching textures (like the purple "Z" button for example) are different from what Benito & Uhyve have.
4) Used a couple hi rez textures from Benito/Uhyve and renamed them using the file names from my own texture dump. Even this wouldn't work.
I tried last night for a good 2 hours in multiple SVNs, but alas, nothing. Is there some bone-headed mistake I'm making? Or do I need to use the exact same SVN Benito used?
Specs:
Built my own gaming rig:
Win7 Pro 64-Bit
Intel QX9650 @ 3.0GHz
8GB DDR2 @ 1066MHz
ATi 4850
Thanks
Seems to be broken in recent revisions. Yaaaaaayyy.

).