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[GC] The Legend of Zelda: The Wind Waker
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[GC] The Legend of Zelda: The Wind Waker
12-13-2010, 11:01 PM
#971
emu-muncher Offline
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(12-13-2010, 07:04 AM)NaturalViolence Wrote: Are you using eur60 mode?

Nope

eur60 - off
audio throttle - off
fps for limiting - off
framelimit - auto

My games are all pal. ssbb runs at 50, sonic colours 50 in menus / 25 in game.

The pic shows the fps vs vps (sorry wrong thread).


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Intel core i5 750 @ 3.2 GHz / AMD 5850 / 4GB RAM @ 1600 MHz
Windows 7 x64
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12-14-2010, 06:23 AM
#972
SantaC Offline
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Posts: 239
Threads: 24
Joined: Jul 2009
i sometimes get a black screen when entering a house in WW. I have rev 6535 64 bit win7 gtx 460 i7 3.5 ghz dx9 plugin

whats the problem?

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12-14-2010, 01:47 PM
#973
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Posts: 9,013
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The problem is you expect me to diagnose that without any info on what setting you're using.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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12-14-2010, 06:21 PM
#974
SantaC Offline
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Posts: 239
Threads: 24
Joined: Jul 2009
(12-14-2010, 01:47 PM)NaturalViolence Wrote: The problem is you expect me to diagnose that without any info on what setting you're using.

nevermind, removed panic handlers and it worked
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12-16-2010, 03:09 PM
#975
Dragomil
Unregistered
 
Hello,

I have one issue with zelda WW that i can't figure out for the life of me how to fix. I've goggled my problem and searched the forums here Hopefully you guys can help me.

When you first start off the game and you have to enter the area where the pirate falls in, i am unable to enter. Every time i go in i get a black screen and dolphin crashes. I also get an error to the effect of "back patch: currently only support reads"

Below are my settings.
           
12-17-2010, 03:10 AM
#976
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
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Posts: 9,013
Threads: 24
Joined: Oct 2009
Use an older revision. The fifo is currently being worked on and expect massive breakages until it is finished.

If you happen to be running a 64 bit OS I would highly recommend this custom build that me and xtreme made awhile back: http://naturalviolence.webs.com/Dolphin%20x64%20SVN%20Revision%205874.7z
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
12-17-2010, 04:00 AM
#977
Dragomil
Unregistered
 
(12-17-2010, 03:10 AM)NaturalViolence Wrote: Use an older revision. The fifo is currently being worked on and expect massive breakages until it is finished.

If you happen to be running a 64 bit OS I would highly recommend this custom build that me and xtreme made awhile back: http://naturalviolence.webs.com/Dolphin%20x64%20SVN%20Revision%205874.7z


thank you! It worked Big Grin You made my day!
12-17-2010, 11:33 AM
#978
mikehild
Unregistered
 
I've been playing through Wind Waker without any problems other than the occasional slowdown. I just finished going through the forsaken fortress for the second time, and as the cutscene transitions to the tower of the gods, it blackscreens. I've tried many different combinations of settings, but nothing is getting me passed this problem. Tried turning off sound completely, tried OpenGL.

Windows 7 64bit
Core 2 Duo P8600 @ 2.40GHz
4.0 GB RAM
NVIDIA GeForce GT 120M 1.0 GB

r6269

Normal settings attached. Using dx9 graphics.

Edit: attachment doesn't seem to be working so I uploaded with imageshack.
http://img441.imageshack.us/img441/408/r6269.png


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12-17-2010, 12:23 PM
#979
NaturalViolence Offline
It's not that I hate people, I just hate stupid people
*******
Posts: 9,013
Threads: 24
Joined: Oct 2009
Try turning audio throttle on/off using jitil recompiler instead of jit, checking/unchecking speedup game transfer rate in the game properties, checking/unchecking lock threads to cores, and don't use savestates.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
Website Find
12-17-2010, 04:37 PM
#980
Dragomil
Unregistered
 
Well after being so happy about being able to enter the forest part at the start of the game. I came to find out it was a one time only thing. I just know started to try and play the game for the first time since then.

To my surprise and anger :/ i got the same error from that build you supplied and a new error to go along with it "invalid Op" followed but a bunch of number.Ttrying to reenter that same area. Hopefully you have some answers for me or is the game just broken?
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